Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3726047611085985029 354 Agarthian the Sneak (level 6, -1/28 HPs) Began as a Felid Conjurer on Aug 10, 2026. Was an Initiate of Vehumet. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:12:43 (4519 turns). Agarthian the Sneak (Felid Conjurer) Turns: 4519, Time: 00:12:43 Health: -1/28 AC: 6 Str: 3 XL: 6 Next: 35% Magic: 8/12 EV: 17 Int: 21 God: Vehumet [......] Gold: 261 SH: 0 Dex: 17 Spells: 3/11 levels left Lives: 0 Deaths: 2 rFire . . . (100%) (no amulet) rCold . . . (100%) a - +4 ring of protection rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth +++ HPRegen 0.24/turn MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-1 -> -7) A: very small, claws 1, fangs 3, see invisible, shaggy fur 2, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 261 gold pieces. Inventory: Jewellery a - a +4 ring of protection (worn) b - a ring of magical power Wands f - a wand of mindburst (16) Scrolls c - 8 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of revelation {unknown} j - 2 scrolls of fog {unknown} k - a scroll of torment {unknown} l - 2 scrolls of teleportation {unknown} m - 2 scrolls of blinking {unknown} n - 2 scrolls of enchant armour {unknown} Potions g - a potion of magic d - a potion of ambrosia {unknown} f - a potion of cancellation {unknown} o - a potion of berserk rage {unknown} p - a potion of curing {unknown} q - a potion of lignification {unknown} Skills: + Level 0.1 Fighting + Level 3.0 Dodging + Level 4.9 Stealth + Level 2.5 Unarmed Combat * Level 3.4 Spellcasting * Level 4.9 Conjurations + Level 1.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Construct Spike Laun Frge 6% 2d3 19% 2 d - Freeze Ice 12% 1d3 13% 1 e - Grave Claw Necr 16% 2d8 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 8% N/A 12% 2 Slow Hex 12% N/A 13% 1 Confusing Touch Hex 3% N/A 36% 3 Tukima's Dance Hex 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Anguish Hex/Necr 2% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Shops: D:3 [ Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in thick fur. (AC +2) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The water moccasin bites you but does no damage. You scratch the water moccasin but do no damage. Your off-hand claw misses the water moccasin. The water moccasin is moderately wounded. The water moccasin misses you. You scratch the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. The water moccasin barely misses you. You miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin completely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin closely misses you. You scratch the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You scratch the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. You scratch the water moccasin but do no damage. The water moccasin is severely wounded. You die... #.##. #......# #†. #......# #.### #......# #.#.## #......# #..#.## #......# #.###.# ###.....# #..#.####.# #.....# #.###.#S..###.....# #..#.#@# #^'.....# #.####.###########.....# #...................#.## ##############.####.#.# ######......#.# #...........#.# ###.###..####<#.# #.†.............### #.#s####..........# You could see a water moccasin. Vanquished Creatures A scorpion (D:4) A howler monkey (D:4) A bombardier beetle (D:4) A hound (D:4) A jelly (D:3) An orc priest (D:4) A sleepcap (D:4) Terence (D:2) 3 adders 8 orcs (D:4) 6 hobgoblins 5 quokkas 13 ball pythons 12 bats 8 endoplasms 5 frilled lizards 3 goblins 6 kobolds 3 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agarthian the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 563 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 597 | D:1 | Found a faded altar of an unknown god. 907 | D:1 | Learned a level 2 spell: Searing Ray 1345 | D:2 | Reached XP level 3. HP: 12/16 MP: 5/7 2041 | D:2 | Encountered Terence 2054 | D:2 | Killed Terence 2055 | D:2 | Reached XP level 4. HP: 6/21 MP: 3/8 2055 | D:2 | Gained a life (2 lives remaining) 2903 | D:3 | Found Vogeekuk's Antique Armour Emporium. 3244 | D:4 | Became a worshipper of Beogh the Shepherd 3395 | D:4 | Reached XP level 5. HP: 24/24 MP: 6/10 3673 | D:4 | Reached skill level 1 in Unarmed Combat 3887 | D:4 | Found a radiant altar of Vehumet. 3926 | D:4 | Fell from the grace of Beogh 3926 | D:4 | Became a worshipper of Vehumet 3926 | D:4 | Offered knowledge of Freeze by Vehumet. 3930 | D:4 | Learned a level 2 spell: Construct Spike Launcher 3932 | D:4 | Learned a level 1 spell: Freeze 3935 | D:4 | Learned a level 2 spell: Grave Claw 4034 | D:4 | HP: 1/24 [poisoned by a scorpion] 4035 | D:4 | Succumbed to a scorpion's poison 4035 | D:4 | Lost a life (1 life remaining) 4130 | D:4 | HP: 1/24 [poisoned by a scorpion] 4131 | D:4 | Succumbed to a scorpion's poison 4131 | D:4 | Lost a life (0 lives remaining) 4308 | D:4 | Reached skill level 1 in Necromancy 4308 | D:4 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 4308 | D:4 | Reached XP level 6. HP: 16/28 MP: 6/11 4502 | D:4 | Encountered a water moccasin 4518 | D:4 | HP: 1/28 [poisoned by a water moccasin] 4519 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_corners, shapermc_ecumenical_altar_hornbeckon D:2: layout_basic, minivault_23, uniq_terence D:3: layout_loops_ring, serial_shops, shop, chequers_garden D:4: layout_basic, lemuel_crystal_altar, minmay_small_thing Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.9 Conjurations | 4 | 4.9 Spellcasting | 3 | 3.4 Unarmed Combat | 2 | 2.5 Necromancy | 1 | 1.0 Dodging | 3 | 3.0 Fighting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 32 | 87 || 119 Melee: Unarmed | 32 | 87 || 119 Bite | 3 | 10 || 13 Punch | 1 | 1 || 2 Cast: Magic Dart | 71 | 83 || 154 Searing Ray | 1 | || 1 Grave Claw | | 2 || 2 Construct Spike L | | 1 || 1 Freeze | | 1 || 1 Invoke: Convert to Beogh | | 1 || 1 Armour: None | 14 | 46 || 60 Dodge: Dodged | 21 | 78 || 99