Agarthian Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, 15, D:1) a rat corpse (skeletalised by now) (4, 16, D:1) a frilled lizard corpse (skeletalised by now) (4, 17, D:1) a +0 club a kobold corpse (skeletalised by now) (5, 14, D:1) a hobgoblin corpse (skeletalised by now) (6, 14, D:1) a rat corpse (skeletalised by now) (8, -16, D:1) a hobgoblin corpse (skeletalised by now) (9, -15, D:1) a ball python skeleton (10, 14, D:1) a +0 club (13, -19, D:1) a quokka skeleton (15, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (23, 8, D:1) a frilled lizard corpse (skeletalised by now) (37, -30, D:1) a +0 hand axe (37, -29, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -27, D:1) a bat corpse (skeletalised by now) (39, -12, D:1) a ball python skeleton (40, -24, D:1) a bat corpse (skeletalised by now) (49, 2, D:1) a rat corpse (skeletalised by now) (50, 2, D:1) a rat corpse (skeletalised by now) (51, 1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 2, D:2) a bat corpse (skeletalised by now) (10, 1, D:2) a rat corpse (skeletalised by now) (13, -25, D:2) a +0 short sword a kobold corpse (skeletalised by now) (24, -38, D:2) a hobgoblin corpse (skeletalised by now) (25, -39, D:2) a +0 club a +0 leather armour a kobold corpse (skeletalised by now) (36, -11, D:2) an adder corpse (skeletalised by now) (45, -33, D:2) a ball python corpse (skeletalised by now) (45, -21, D:2) a +0 dagger (45, -9, D:2) a ball python skeleton (54, -4, D:2) a +0 dagger an adder skeleton (56, -11, D:2) a quokka skeleton (57, -16, D:2) a +0 club (57, -13, D:2) a +0 club a goblin skeleton (59, 12, D:2) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon (6, 10, D:3) a +0 dagger (7, -5, D:3) a rat skeleton (14, 19, D:3) a bat corpse (skeletalised by now) (15, -19, D:3) a staff of cold (17, -14, D:3) a +0 flail (17, -13, D:3) a +0 dagger an orc skeleton (18, -13, D:3) a +0 dagger a +0 robe (18, 14, D:3) a +0 dagger (19, 6, D:3) an adder corpse (skeletalised by now) (20, 8, D:3) a +0 ring mail (22, -11, D:3) an adder skeleton (23, -14, D:3) a +0 club a +0 leather armour (23, 22, D:3) a +0 short sword a +0 club a +0 leather armour a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, -14, D:3) a +0 scale mail a +0 flail (24, 22, D:3) a +0 club a +0 mace a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 23, D:3) an adder corpse (skeletalised by now) (25, 16, D:3) a +0 orcbow (28, -3, D:3) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. (29, 6, D:3) a +0 dagger (29, 22, D:3) an adder corpse (skeletalised by now) (39, 6, D:3) a +0 pair of boots (43, 0, D:3) a +0 hand axe (43, 20, D:3) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (43, 21, D:3) a +0 flail an orc corpse (skeletalised by now) (45, 22, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (51, 18, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (skeletalised by now) (1, -1, D:4) a +0 pair of boots (2, -7, D:4) a +0 club (6, 0, D:4) a ball python skeleton (7, -2, D:4) a +0 scale mail (17, 4, D:4) a +0 rapier (18, 4, D:4) a ball python corpse (skeletalised by now) (24, 7, D:4) a +0 plate armour (28, 10, D:4) a +0 giant club (33, 1, D:4) a quokka corpse (skeletalised by now) (39, 4, D:4) a +0 shortbow (44, 10, D:4) a +0 hand axe a +0 leather armour (44, 11, D:4) a +0 dagger an orc skeleton (44, 13, D:4) a +0 club a +0 leather armour an orc skeleton (44, 14, D:4) a +0 dagger an orc skeleton (44, 15, D:4) a +0 dagger (45, 15, D:4) a ball python skeleton (46, 30, D:4) a +0 dagger a stone a kobold corpse (skeletalised by now) (48, -10, D:4) a black bear corpse (skeletalised by now) (48, 13, D:4) a +0 club (56, 21, D:4) a howler monkey corpse (skeletalised by now) (60, 20, D:4) a hobgoblin corpse (skeletalised by now) (61, 6, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Ineedoq's Serpentskin Sales 3 poisoned darts (21 gold) 4 poisoned darts (28 gold) 5 curare-tipped darts (72 gold) the medusa talisman of Chimes {Rampage Will- Dex+2 Stlth+} (351 gold) [medusa talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will-: It decreases your willpower. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Sif Muna's Guidebook on the Crucible (573 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Alistair's Intoxication Alchemy 5 c - Irradiate Conjuration/Alchemy 5 d - Eringya's Noxious Bog Alchemy 6 a ring of poison resistance (unknown) (240 gold) a +1 battleaxe of venom (228 gold) (5, 25, D:5) a +1 pair of gloves (9, -2, D:5) a +0 short sword (13, 29, D:5) a +0 flail (16, -7, D:5) a +0 hand axe (17, 26, D:5) a +0 rapier (20, -6, D:5) a +1 whip of draining an orc corpse (skeletalised by now) (30, 1, D:5) a +0 pair of boots (36, -8, D:5) a +0 long sword (38, -5, D:5) a +0 war axe (46, -4, D:5) a +2 hand axe of venom Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (9, -5, D:6) a +0 sling (13, 18, D:6) a +0 whip (14, -14, D:6) a parchment of Vhi's Electric Charge (17, 20, D:6) a +0 shortbow (23, 7, D:6) a +0 rapier (23, 11, D:6) a +0 long sword (28, -2, D:6) a hound skeleton (29, -3, D:6) a +0 helmet (30, -21, D:6) a +0 robe (33, 7, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a potion of berserk rage (16, 8, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) 15 gold pieces (16, 0, D:8) a +0 shortbow a centaur corpse