Agarthian Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone a kobold skeleton (1, 9, D:1) a +0 flail a gnoll corpse (skeletalised by now) (2, -13, D:1) a bat skeleton (6, -7, D:1) a +0 hand axe (18, -12, D:1) a parchment of Vhi's Electric Charge (21, -12, D:1) a rat skeleton (25, 15, D:1) a hobgoblin corpse (skeletalised by now) (28, -34, D:1) a quill talisman (36, 5, D:1) a hobgoblin skeleton (36, 6, D:1) a hobgoblin skeleton (37, -25, D:1) a +0 short sword (37, -24, D:1) a +0 club (37, 5, D:1) a hobgoblin skeleton (37, 6, D:1) a +0 club a goblin skeleton a hobgoblin skeleton (38, -3, D:1) a hobgoblin corpse (skeletalised by now) (41, 0, D:1) a bat skeleton (48, 0, D:1) a quokka corpse (skeletalised by now) (50, -31, D:1) a quokka corpse (skeletalised by now) (51, -4, D:1) a ball python corpse (skeletalised by now) (55, -11, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zequs's Antique Armour Emporium a +0 pair of boots (117 gold) the +6 scale mail of Restlessness {rC+} (1248 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 plate armour (468 gold) a +0 robe (23 gold) a +0 chain mail (156 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +3 chain mail of resonance (728 gold) (1, 11, D:2) a +0 robe (2, -29, D:2) 6 poisoned darts (6, -27, D:2) a bat corpse (skeletalised by now) (6, -1, D:2) a +0 club a +0 whip (9, -33, D:2) a staff of necromancy (15, 16, D:2) an adder corpse (skeletalised by now) (16, -2, D:2) a rat skeleton (17, -2, D:2) a +0 chain mail (18, -16, D:2) a +0 club a +0 robe a bat skeleton (19, 1, D:2) a +0 dagger a kobold skeleton (22, 14, D:2) 4 poisoned darts (40, -4, D:2) a bat corpse (skeletalised by now) (41, -17, D:2) a +0 club Level 3 of the Dungeon