Agarthian Level 1 of the Dungeon [Shop] Ykiuho's General Store a +3 leather armour of cold resistance (312 gold) the +6 short sword of the Hurtling Gods {elec, Fly Str+4} (715 gold) Fly: It grants you flight. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 ring mail (52 gold) a ring of magical power (unknown) (260 gold) a parchment of Inner Flame (114 gold) a scroll of identify (26 gold) a potion of moonshine (unknown) (13 gold) a scroll of revelation (unknown) (97 gold) a +0 leather armour (26 gold) [Shop] Viabras's Book Shoppe a parchment of Cigotuvi's Putrefaction (182 gold) a parchment of Borgnjor's Vile Clutch (257 gold) a parchment of Flame Wave (182 gold) a parchment of Freeze (56 gold) a parchment of Irradiate (257 gold) a parchment of Lee's Rapid Deconstruction (257 gold) a parchment of Tukima's Dance (123 gold) a parchment of Eringya's Noxious Bog (350 gold) a parchment of Eringya's Surprising Crocodile (182 gold) [Shop] Anirizah's Distillery a potion of enlightenment (50 gold) a potion of ambrosia (80 gold) a potion of haste (unknown) (100 gold) a potion of berserk rage (unknown) (50 gold) a potion of berserk rage (unknown) (50 gold) a potion of might (unknown) (40 gold) a potion of ambrosia (80 gold) a potion of invisibility (unknown) (80 gold) a potion of heal wounds (80 gold) [Shop] Wuell's Antique Weapon Shoppe a +0 dagger (48 gold) a +0 spear (72 gold) the +10 flail of Division {antimagic, rC+ Int+3} (1939 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 club (12 gold) a +0 dagger (48 gold) the +5 spear of Trauma {reap, rElec rF+} (1176 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. the +0 dagger of Soerghur {flame, rN+ Dex+3} (506 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 sling (36 gold) [Shop] Coczo's Antique Armour Shoppe a +0 ring mail (80 gold) a +0 robe (18 gold) a +1 hat (220 gold) a +0 leather armour (40 gold) the +0 pair of gloves "Vuoste Zaac" {SInv} (314 gold) SInv: It lets you see invisible. It cannot be enchanted further. a +0 plate armour (360 gold) a +0 pair of boots (90 gold) a +0 leather armour (40 gold) a +0 robe (18 gold) (0, 0, D:1) a +0 club 2 stones (2, 6, D:1) a rat corpse (skeletalised by now) (4, 8, D:1) a ball python corpse (skeletalised by now) (7, 10, D:1) a +1 rapier of speed (10, 17, D:1) a +0 dagger a +0 dagger (14, -9, D:1) a frilled lizard skeleton (16, -9, D:1) a bat skeleton (17, 11, D:1) a hobgoblin corpse (skeletalised by now) (18, -11, D:1) a +0 short sword a kobold skeleton (18, -10, D:1) a +0 whip a kobold skeleton a frilled lizard skeleton (22, -10, D:1) a +0 short sword a kobold skeleton (27, -3, D:1) a +0 robe (36, 4, D:1) a ball python skeleton (38, -12, D:1) a +0 ring mail (38, 12, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 9, D:2) a +0 hand axe (2, 7, D:2) a quokka corpse (skeletalised by now) (3, -13, D:2) an adder corpse (skeletalised by now) (5, -4, D:2) a +0 hand axe (8, -36, D:2) a ball python corpse (skeletalised by now) (8, -5, D:2) a +0 falchion (11, -15, D:2) a +0 sling (13, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (14, -1, D:2) a +2 dagger of venom a kobold skeleton (17, 19, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (17, 20, D:2) a +0 dagger (24, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, -13, D:2) 5 darts of disjunction (50, -35, D:2) a +0 dagger (59, 8, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (11, -13, D:3) a rat corpse (skeletalised by now) (12, 9, D:3) a +0 dagger (15, 6, D:3) a bat corpse (skeletalised by now) (15, 27, D:3) a +0 club a goblin corpse (skeletalised by now) (21, -7, D:3) a rat skeleton (21, 22, D:3) a +0 dagger (22, 12, D:3) a hobgoblin skeleton (24, -18, D:3) a +0 dagger 5 stones (24, -3, D:3) a +0 dagger (25, -21, D:3) a +2 whip of flaming (26, -17, D:3) a frilled lizard skeleton (33, -15, D:3) a +0 trident (36, 11, D:3) a +0 club (39, -9, D:3) a +0 club (44, 11, D:3) a +0 dagger (55, 1, D:3) a +0 whip Level 4 of the Dungeon (5, -10, D:4) a +0 trident (6, -21, D:4) a +0 robe (6, -10, D:4) a +0 club a goblin skeleton (7, 4, D:4) a ball python corpse (skeletalised by now) (9, -22, D:4) a +0 club 5 poisoned darts a kobold corpse (skeletalised by now) (10, 1, D:4) a hobgoblin skeleton (11, -9, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (11, -7, D:4) a +0 halberd of venom a gnoll corpse (skeletalised by now) (11, 7, D:4) a +0 short sword 4 poisoned darts a kobold corpse (skeletalised by now) (13, -9, D:4) a +0 whip a gnoll corpse (skeletalised by now) (13, -8, D:4) a +0 spear (16, -12, D:4) a +0 halberd a gnoll skeleton (17, -13, D:4) an adder skeleton (19, -3, D:4) a +0 leather armour a +0 hand axe an orc skeleton (19, 2, D:4) a +0 club an orc skeleton (20, -14, D:4) 3 boomerangs (20, -4, D:4) a +0 flail an orc skeleton (24, -5, D:4) a +0 scale mail (26, -7, D:4) a hobgoblin corpse (skeletalised by now) (26, 7, D:4) an adder corpse (30, -1, D:4) a +0 ring mail (32, 9, D:4) a bombardier beetle corpse (33, 5, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 dagger