Agarthian Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, -19, D:1) a rat skeleton (8, -38, D:1) a frilled lizard corpse (skeletalised by now) (12, -32, D:1) a hobgoblin skeleton (26, -33, D:1) a +0 dagger (26, -18, D:1) a +0 long sword (46, -6, D:1) a +0 dagger (51, -9, D:1) a +0 spear (53, -31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (59, -42, D:1) a +0 dagger (61, -18, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (61, -6, D:1) a +0 short sword 2 stones (62, -7, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Poal's Antique Armour Emporium a +2 robe (283 gold) the +10 plate armour of the Gate {Harm Rampage} (1650 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. the +5 scale mail "Goekh" {Bane Str-4 Int+6} (884 gold) Bane: It inflicts you with a random bane when you equip it. Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 leather armour (44 gold) a +0 helmet of light (253 gold) a +0 leather armour (44 gold) a +0 scale mail (88 gold) (2, -27, D:2) a +0 hammer (2, -25, D:2) a +0 hammer (3, -34, D:2) a +0 hammer (3, -33, D:2) a +0 hammer (3, -32, D:2) a +0 hammer (3, -29, D:2) a +0 hammer (3, -28, D:2) a +0 hammer (4, -33, D:2) a +0 hammer (4, -32, D:2) a +0 hammer (4, -30, D:2) a +0 hammer (5, -34, D:2) a +0 hammer (5, -33, D:2) a +0 hammer (5, -32, D:2) a +0 hammer (12, -12, D:2) 2 poisoned darts (12, -5, D:2) an adder corpse (skeletalised by now) (17, -6, D:2) a +0 robe (23, -26, D:2) a +0 ring mail (25, -29, D:2) an inkwell talisman