Agarthian Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (16, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -17, D:1) a bat corpse (skeletalised by now) (17, 13, D:1) a +0 club a goblin skeleton (18, -8, D:1) a ball python corpse (skeletalised by now) (18, 11, D:1) a +0 club (21, 22, D:1) a rat skeleton (23, 9, D:1) a +0 dagger (24, -2, D:1) a bat corpse (skeletalised by now) (25, 8, D:1) a +0 short sword a ball python skeleton a kobold skeleton (28, -9, D:1) a +2 heavy spear (34, 23, D:1) a frilled lizard skeleton (38, 22, D:1) a +0 short sword 3 stones a kobold skeleton (39, -13, D:1) 3 flux baubles (40, -12, D:1) a ball python corpse (skeletalised by now) (42, 9, D:1) a bat corpse (skeletalised by now) (44, 25, D:1) a +0 whip 3 stones a +0 club a goblin corpse (skeletalised by now) (52, 18, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold skeleton (1, -1, D:2) a +0 dagger a kobold skeleton (6, 37, D:2) an adder corpse (skeletalised by now) (13, 4, D:2) the +0 ring mail of the Saviour {+Blink rC+ Str-4 SInv} +Blink: It lets you blink. rC+: It protects you from cold. Str-4: It affects your strength (-4). SInv: It lets you see invisible. It cannot be enchanted further. (14, 40, D:2) a frilled lizard corpse (skeletalised by now) (17, 1, D:2) a +0 leather armour (22, 9, D:2) a +0 whip (23, 35, D:2) a frilled lizard corpse (skeletalised by now) (26, 18, D:2) a +0 club a +0 sling a goblin skeleton (34, 2, D:2) a +0 short sword 2 stones (37, 10, D:2) a quokka corpse (skeletalised by now) (39, 14, D:2) a quokka skeleton (47, -2, D:2) a +0 whip (49, -10, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (0, 3, D:3) a +0 club a goblin corpse (skeletalised by now) (2, -4, D:3) a +0 hand axe an orc skeleton (7, -4, D:3) a bat skeleton (8, -8, D:3) a +0 short sword a kobold skeleton (9, -15, D:3) a +0 dagger a goblin skeleton (10, -10, D:3) a +0 club a goblin skeleton (17, 3, D:3) a quokka corpse (skeletalised by now) (18, 3, D:3) a +0 falchion (22, -7, D:3) a +0 dagger (25, -1, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Cihod's Antique Weapon Shoppe a +0 broad axe (216 gold) a +0 sling (36 gold) a +7 arbalest (1068 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (2464 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 war axe (84 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (2172 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 long sword (84 gold) the +8 dagger of Nightmares {spect, +Blink rCorr Str+4} (1752 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. (22, -2, D:4) a +0 club a goblin corpse (26, 3, D:4) a +0 dagger (42, -10, D:4) a quokka corpse (43, -8, D:4) a hound corpse (44, -9, D:4) a +1 flail of protection a +0 leather armour an orc corpse (44, -8, D:4) a +0 whip (44, 0, D:4) a +0 whip