Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10256905362784298216 24 Agarthian the Vexing (level 3, 23/23 HPs) Began as a Poltergeist Hexslinger on Sept 7, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:12 (600 turns). Agarthian the Vexing (Poltergeist Hexslinger) Turns: 600, Time: 00:01:12 Health: 23/23 AC: 2 Str: 4 XL: 3 Next: 2% Magic: 4/4 EV: 12 Int: 15 God: Gold: 22 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison c - a scroll of identify {unknown} Skills: + Level 1.2 Fighting + Level 2.1 Ranged Weapons + Level 2.3 Dodging + Level 1.3 Stealth + Level 1.0 Spellcasting + Level 4.8 Hexes + Level 0.8 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% 2d2 5% 2 Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 34% 4 Searing Ray Conj 0% 2d4 36% 2 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History a +0 short sword; a dart slug corpse; a kobold corpse You encounter a quokka. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is moderately wounded. The quokka completely misses you. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! You see here a quokka corpse. No other quiver actions available for cycling. No other quiver actions available for cycling. You see here a quokka corpse. You encounter a hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is lightly wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You encounter a bat. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! Found a club. You see here a +0 club. Found a short sword. You now have 22 gold pieces (gained 7). You see here a +0 short sword. Found 6 boomerangs. Things that are here: a +0 short sword; a kobold skeleton You see here a +0 dagger. Done exploring. Done exploring. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###..##.# #..#...#####...#. .#.#.##.####### #..#.ß.......ß.#. ...#..........# #..#...........#. ...#.##.#####.# #..###.......###. ...#.##.# #.# #....#...<...#... .....##.# ##.###....#.......#... ....)÷..####...#.....#.......#... .#.#.#.......#.......#.......#... .....##.####...#@....#.......#... .....##.# ##.###....###...###... ##..###.# #.# #......#'''#..... ##..# #.# #.# #.....).......... ##..# #.# #.# #.....♣.....♣.... ##.÷# #.# #.# #................ ....# #.# #.###.....♣.....♣.... ###.###.### #.................... ÷.........# ####......♣.....♣.... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agarthian the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 19 | D:1 | Reached skill level 1 in Fighting 63 | D:1 | Reached XP level 2. HP: 14/18 MP: 3/3 167 | D:1 | Reached skill level 1 in Stealth 390 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/4 600 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Stealth | 1 | 1.3 Ranged Weapons | 2 | 2.1 Dodging | | 2.3 Spellcasting | | 1.0 Hexes | | 4.8 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 52 Armour: None || 10 Dodge: Dodged || 24