Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11969345506722095976 4 Agarthian the Sneak (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Sept 17, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (70 turns). Agarthian the Sneak (Poltergeist Enchanter) Turns: 70, Time: 00:00:22 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 60% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls c - a scroll of fear {unknown} Potions i - 2 potions of invisibility Skills: + Level 1.2 Short Blades + Level 2.2 Dodging + Level 4.5 Stealth + Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 22% 3 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! HP restored. You pick up a parchment of Plasma Beam and begin reading... You add the spell Plasma Beam to your library. Okay, then. You encounter 2 jackals. You encounter a jackal. The jackal barks! You hear a bark! You encounter a jackal. You hit the jackal. The jackal is moderately wounded. The jackal bites you. x2 You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal completely misses you. The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is heavily wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2 You hit the jackal. The jackal is almost dead. The jackal barks! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. x2 You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You die... .#............... ...###.................# +#####.................# .......................# ##.....................# ##....................# #....................# ..........###....h...... ............#...@h...... ............#....h...... .#...................... #######................. ...................... .###.................. #.............###### ................# >#.##...........# You could see 3 jackals. Vanquished Creatures 2 endoplasms (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agarthian the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 70 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, ebering_ecumenical_altar_hall Action || total ---------------------------++------- Attack: Normal || 16 Melee: Dagger || 16 Armour: None || 13 Dodge: Dodged || 12