Agarthian Level 1 of the Dungeon (0, 7, D:1) a +0 club 3 stones (2, 1, D:1) a parchment of Mercury Arrow (7, -3, D:1) a +0 club a goblin skeleton (19, -31, D:1) a +0 robe (21, -29, D:1) a hobgoblin skeleton (22, -27, D:1) a bat skeleton (22, -3, D:1) a +0 spear (25, -11, D:1) a +0 short sword a stone (28, 7, D:1) a +0 long sword (31, 10, D:1) a +0 whip a kobold corpse (skeletalised by now) (41, -28, D:1) a +0 dagger (41, 4, D:1) a +0 robe (42, -34, D:1) a +0 spear Level 2 of the Dungeon [Shop] Redomn's Weapon Emporium a +0 mace (39 gold) a +0 club (6 gold) a +0 hand axe (39 gold) a +0 short sword (39 gold) the +1 war axe "Oleygulu" {sunder, rN+ rCorr Int-3 SInv} (301 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 war axe (45 gold) a +0 spear (39 gold) (10, -26, D:2) a +0 chain mail (11, -28, D:2) a +0 leather armour (12, -22, D:2) a +0 dagger (13, 5, D:2) a +0 dagger (14, 5, D:2) a rat skeleton (15, -22, D:2) a jackal skeleton (24, -26, D:2) a +0 dagger (25, -3, D:2) a spore talisman (32, -12, D:2) an adder corpse (skeletalised by now) (32, -3, D:2) a +0 short sword (43, -11, D:2) a frilled lizard corpse (skeletalised by now) (45, -8, D:2) an inkwell talisman (53, -11, D:2) a +0 robe (55, -26, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (0, 6, D:3) a +0 whip (0, 28, D:3) a +0 club (5, -2, D:3) a +0 spear (6, 2, D:3) a +0 short sword 3 stones (8, 16, D:3) a +0 ring mail (21, -13, D:3) a bat corpse (skeletalised by now) (21, 25, D:3) a hobgoblin skeleton (24, -4, D:3) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (26, 1, D:3) a +0 dagger an orc corpse (skeletalised by now) (28, -12, D:3) a hobgoblin corpse (skeletalised by now) (31, 34, D:3) a +0 spear (33, -15, D:3) a +0 leather armour (34, -8, D:3) a +0 dagger (34, 34, D:3) a +0 club a goblin skeleton (35, 5, D:3) a +0 sling of flaming a +0 club (36, -3, D:3) a +0 dagger (42, -13, D:3) a +0 chain mail (43, -13, D:3) a +0 club (43, -10, D:3) a hobgoblin skeleton (45, 11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (47, 11, D:3) a +0 dagger (48, -9, D:3) a +0 dagger a goblin skeleton (48, -5, D:3) a +0 club a +0 animal skin (49, -10, D:3) a +0 flail (49, 22, D:3) a +0 flail an orc skeleton (52, 21, D:3) a rat skeleton (56, -15, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 3 poisoned darts (4, -21, D:4) a +0 giant club (4, -19, D:4) a +0 club a goblin skeleton (6, 7, D:4) the +5 flail "Dragon's Tongue" {drain, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (19, -37, D:4) a +0 hand axe (24, 2, D:4) a +0 arbalest (27, -33, D:4) a hound corpse (skeletalised by now) (27, -16, D:4) a +0 dagger 6 poisoned darts a goblin skeleton (32, -22, D:4) a +0 dagger (33, -27, D:4) a +0 dagger a +0 sling a goblin skeleton (33, -26, D:4) a +0 quarterstaff (37, -24, D:4) a +0 dagger (38, -30, D:4) a ball python skeleton Level 5 of the Dungeon (14, 7, D:5) a +0 club (24, -31, D:5) a water moccasin corpse (skeletalised by now) (28, -29, D:5) a howler monkey corpse (skeletalised by now) (29, -28, D:5) a +0 falchion (33, -29, D:5) a +0 great mace (37, -13, D:5) a +0 ring mail (43, -22, D:5) a +0 leather armour (43, 4, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a killer bee corpse (2, 2, D:6) a killer bee corpse a killer bee corpse (2, 10, D:6) a +0 spear a +0 spear a +0 scale mail (3, 3, D:6) a +0 flail a gnoll corpse (3, 4, D:6) a +0 spear a gnoll corpse (3, 6, D:6) an adder corpse (4, 5, D:6) a +0 flail a killer bee corpse (5, 5, D:6) a +0 dagger (5, 6, D:6) a killer bee corpse (7, 10, D:6) a +0 plate armour (15, -11, D:6) a +0 trident (21, -7, D:6) a +0 dagger (22, -9, D:6) a +0 dagger a +0 dagger (22, -7, D:6) a +0 club a +0 leather armour