Agarthian Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (7, 18, D:1) a rat corpse (skeletalised by now) (7, 19, D:1) a +0 hand axe (9, 20, D:1) a +0 dagger (12, -12, D:1) a frilled lizard skeleton (14, 20, D:1) a +0 ring mail (15, -12, D:1) a jackal skeleton a jackal skeleton (18, 20, D:1) a rat corpse (skeletalised by now) (20, 27, D:1) a frilled lizard corpse (skeletalised by now) (23, 14, D:1) 8 stones (25, -9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (27, 16, D:1) a +0 dagger (42, -13, D:1) a +0 short sword (43, 26, D:1) a +0 club (47, 4, D:1) a jackal skeleton (48, 5, D:1) a jackal skeleton (52, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (60, 4, D:1) a +0 helmet Level 2 of the Dungeon (1, 0, D:2) a +0 whip (6, -17, D:2) a +0 helmet (11, -6, D:2) a +0 dagger (15, 15, D:2) a +0 dagger (26, -11, D:2) the +0 pair of gloves "Ganesof" {Str+2 Dex+4 Slay-6} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. (26, 7, D:2) a hobgoblin skeleton (29, 4, D:2) a +0 scale mail (31, -11, D:2) a +0 sling (34, -9, D:2) a +0 short sword a kobold skeleton (34, -4, D:2) a +0 dagger (35, -9, D:2) a rat skeleton (37, 30, D:2) a +0 leather armour (38, -4, D:2) an adder corpse (skeletalised by now) (41, 20, D:2) a bat corpse (skeletalised by now) (49, -24, D:2) a +0 dagger Level 3 of the Dungeon (3, -1, D:3) a +0 leather armour a +0 trident (6, -3, D:3) a +0 dagger (8, -8, D:3) a bat corpse (9, -8, D:3) a +0 club a +0 ring mail (12, -11, D:3) a scroll of identify