Agarthian Level 1 of the Dungeon (3, -3, D:1) a hobgoblin skeleton (3, -2, D:1) a hobgoblin skeleton (10, 27, D:1) a +0 dagger (22, 26, D:1) a +0 whip (23, 1, D:1) a +0 dagger a goblin skeleton (25, 1, D:1) 4 stones a +0 short sword a kobold skeleton (25, 34, D:1) 5 boomerangs (29, -1, D:1) a bat corpse (skeletalised by now) (32, 7, D:1) a bat corpse (skeletalised by now) (33, 19, D:1) a rat skeleton (33, 21, D:1) a +0 leather armour a +0 club (34, 11, D:1) a bat corpse (skeletalised by now) (34, 17, D:1) a +0 robe (34, 21, D:1) a rat skeleton (35, 11, D:1) a rat corpse (skeletalised by now) (41, 28, D:1) a +0 club Level 2 of the Dungeon (2, 4, D:2) a +0 mace (9, -12, D:2) a +0 club (9, -7, D:2) a rat corpse (skeletalised by now) (22, 5, D:2) a +0 whip 3 stones a kobold skeleton (23, 4, D:2) a hobgoblin skeleton (23, 5, D:2) a frilled lizard skeleton (31, 27, D:2) a jackal corpse (skeletalised by now) (33, -2, D:2) a +0 dagger 3 stones a kobold skeleton (37, -5, D:2) an adder skeleton (38, -5, D:2) a +0 club a +0 robe (39, -5, D:2) a bat skeleton (39, 15, D:2) a ball python corpse (skeletalised by now) (44, -10, D:2) a +0 ring mail (51, -12, D:2) a +0 club (51, 14, D:2) a ball python skeleton (52, -8, D:2) a quokka skeleton (52, 32, D:2) a quokka corpse (skeletalised by now) (53, -6, D:2) a bat skeleton (54, -7, D:2) a quokka skeleton (58, -7, D:2) a +1 dagger of venom (66, -6, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (3, -1, D:3) a +0 whip 3 stones (4, 4, D:3) a +0 club (7, 9, D:3) a +0 long sword a +0 sling (7, 19, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, -7, D:3) a frilled lizard corpse (skeletalised by now) (9, 9, D:3) a +0 dagger (19, -9, D:3) a frilled lizard skeleton (27, -8, D:3) 2 atropa-tipped darts (29, -6, D:3) a +0 whip (31, -12, D:3) a +0 chain mail (36, -5, D:3) a +0 dagger (38, -13, D:3) a +0 dagger a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (38, -8, D:3) the +7 dagger "Fopter" {freeze, rF- rC++ rN++} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (39, -18, D:3) a hound corpse (skeletalised by now) (39, -17, D:3) a hound corpse (skeletalised by now) (39, -16, D:3) a +0 flail a gnoll corpse (skeletalised by now) (40, 9, D:3) a +0 dagger 3 stones a kobold skeleton Level 4 of the Dungeon [Shop] Zuinad's Firing Range a +2 hand cannon of draining (727 gold) 5 boomerangs (120 gold) a +0 longbow (132 gold) a +2 heavy hand cannon (727 gold) a throwing net (36 gold) a +1 hand cannon of electrocution (894 gold) 5 boomerangs (120 gold) 5 atropa-tipped darts (54 gold) (0, 0, D:4) 10 gold pieces (3, -20, D:4) a storm talisman (4, -18, D:4) an adder corpse (4, -4, D:4) the felid corpse of Natasha (5, -18, D:4) a +0 club a hobgoblin corpse (7, -25, D:4) a stone a stone (7, -21, D:4) a stone (7, -20, D:4) a boomerang (8, -25, D:4) a throwing net (8, -24, D:4) a stone (8, -21, D:4) a stone (9, -24, D:4) a poisoned dart (11, -34, D:4) a +0 club (13, -24, D:4) a +0 war axe (16, -23, D:4) an amulet of the acrobat (17, -23, D:4) a +0 short sword (17, -22, D:4) 2 poisoned darts (22, -20, D:4) a +0 rapier a +0 leather armour