Agarthian Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 22, D:1) a bat corpse (skeletalised by now) (8, 6, D:1) a frilled lizard skeleton (12, 0, D:1) a hobgoblin skeleton (21, 0, D:1) a +0 spear (26, 13, D:1) a +0 club (27, 35, D:1) a quokka corpse (skeletalised by now) (37, 9, D:1) a +0 dagger 2 stones (47, 9, D:1) a +0 sling (53, 27, D:1) a ball python corpse (skeletalised by now) (55, 26, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 5, D:2) an adder corpse (skeletalised by now) (14, 35, D:2) a +0 club a kobold corpse (skeletalised by now) (17, 35, D:2) a +0 ring mail (21, 13, D:2) 2 flux baubles (21, 20, D:2) a +0 spear (23, -4, D:2) a +0 club a goblin skeleton (23, -2, D:2) a rat skeleton (23, 31, D:2) an adder skeleton (24, 25, D:2) a +0 leather armour (24, 35, D:2) an inkwell talisman (32, 27, D:2) a +0 cloak (44, 17, D:2) an adder skeleton (49, 5, D:2) a +0 robe Level 3 of the Dungeon [Shop] Urownir's Antique Weapon Shop a +0 dagger (44 gold) a +0 long sword (77 gold) a +0 short sword (66 gold) a +0 heavy partisan (321 gold) a +0 club (11 gold) a +0 trident (77 gold) a +0 dagger (44 gold) (7, -3, D:3) a frilled lizard skeleton (7, 1, D:3) a +0 whip a +0 chain mail (7, 7, D:3) a +0 pair of boots (8, 1, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (11, -17, D:3) an adder skeleton (11, 3, D:3) a +0 club a goblin skeleton (14, 3, D:3) a hobgoblin skeleton (15, 5, D:3) a jackal skeleton (19, 3, D:3) 5 datura-tipped darts a kobold skeleton (20, -26, D:3) a +0 dagger (20, -21, D:3) a +0 short sword a stone a +0 ring mail (20, -20, D:3) a hobgoblin corpse (skeletalised by now) (22, -21, D:3) an adder corpse (skeletalised by now) (23, -30, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (24, -19, D:3) a +0 leather armour (25, -3, D:3) an inkwell talisman (27, -21, D:3) a +0 vampiric short sword 5 stones a ball python corpse (skeletalised by now) (27, -14, D:3) a +0 leather armour (40, -37, D:3) a +0 hand axe of draining (40, -36, D:3) a +0 flail a +0 dagger (40, 2, D:3) a +0 club (41, 2, D:3) a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour (41, 3, D:3) a +0 mace a +0 morningstar an orc skeleton (42, -30, D:3) a +0 falchion (42, 4, D:3) a +0 sling (45, -34, D:3) an adder corpse (skeletalised by now) (46, -20, D:3) a storm talisman (47, -27, D:3) a quill talisman Level 4 of the Dungeon (6, -14, D:4) a +0 dagger (9, 25, D:4) a +0 whip 5 stones a kobold corpse (skeletalised by now) (12, -15, D:4) a +0 long sword (12, 26, D:4) a +0 chain mail (16, 0, D:4) a +0 mace (18, -2, D:4) a +0 giant club (18, -1, D:4) a +0 leather armour an orc skeleton (20, -9, D:4) a staff of cold (24, -4, D:4) a +0 cloak (27, 35, D:4) a hound corpse (skeletalised by now) (31, 28, D:4) a +0 club an orc corpse (skeletalised by now) (37, 7, D:4) a +0 whip (38, 9, D:4) a +0 club (48, 5, D:4) a +1 vampiric dagger a goblin skeleton (51, 16, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 chain mail Level 5 of the Dungeon [Shop] Ysucuxza's Distillery a potion of brilliance (56 gold) a potion of heal wounds (112 gold) a potion of invisibility (112 gold) a potion of magic (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of heal wounds (112 gold) a potion of haste (140 gold) a potion of resistance (unknown) (140 gold) (0, 0, D:5) a +0 trident (17, 28, D:5) a +0 hand axe (20, 33, D:5) a +0 falchion (29, 27, D:5) a +0 falchion (30, 3, D:5) a +0 trident a +0 robe a human skeleton (35, 50, D:5) a +0 whip (36, 14, D:5) a +0 trident a +0 robe (36, 50, D:5) a +0 club a +0 leather armour (36, 51, D:5) a +2 spear of venom a gnoll skeleton (37, 50, D:5) a +0 flail a gnoll skeleton (38, 13, D:5) a human skeleton (40, 43, D:5) a +0 flail an orc skeleton (42, 3, D:5) a +0 robe (45, 4, D:5) a human skeleton (49, 3, D:5) the wellspring talisman "Hylih" {+Inv rPois rN+ Will+ MP-10} [wellspring talisman] +Inv: It lets you turn invisible. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. MP-10: It affects your magic capacity (-10). (51, 59, D:5) a +0 robe (54, 12, D:5) a +0 orcbow Level 6 of the Dungeon