Agarthian Level 1 of the Dungeon (2, 8, D:1) a bat skeleton (5, 16, D:1) a bat corpse (skeletalised by now) (6, -17, D:1) a hobgoblin skeleton (8, -16, D:1) a bat skeleton (11, -29, D:1) a bat corpse (skeletalised by now) (17, 12, D:1) a +0 dagger (19, -21, D:1) a rat skeleton (29, -29, D:1) a +0 club (29, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 22, D:1) a bat corpse (skeletalised by now) (41, 0, D:1) a rat skeleton (41, 9, D:1) a rat skeleton (42, 14, D:1) a +0 dagger (50, 24, D:1) a +0 club (56, 24, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 5, D:2) an adder skeleton (2, -4, D:2) a hobgoblin skeleton (3, 11, D:2) a hobgoblin skeleton (13, 23, D:2) a +1 dagger of venom (16, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (20, -8, D:2) a ball python skeleton (24, 6, D:2) a rat skeleton (27, 2, D:2) an orb of energy (27, 5, D:2) a +0 whip a kobold corpse (skeletalised by now) (27, 30, D:2) the +0 robe of the Bull {Str+5 Int+2} Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (28, 33, D:2) a +0 war axe Level 3 of the Dungeon (0, 1, D:3) a +4 sling (unseen) (1, -3, D:3) a parchment of Call Canine Familiar (2, -5, D:3) a +0 whip (4, -4, D:3) a scroll of poison a bat corpse