Agarthian Level 1 of the Dungeon [Shop] Betzud's Antique Armour Boutique a +2 robe of positive energy (312 gold) a +0 ring mail (84 gold) a +0 plate armour (378 gold) a +1 pair of boots of flying (346 gold) a +0 pair of boots of rampaging (241 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (2181 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 cloak (94 gold) a +1 plate armour of poison resistance (567 gold) a +0 robe (18 gold) (0, 0, D:1) a +0 dagger (1, 20, D:1) a +0 short sword a stone a kobold skeleton (2, 1, D:1) a +0 dagger (2, 19, D:1) a +0 sling (5, 22, D:1) a +0 hand axe (6, 0, D:1) a +0 whip 3 stones a kobold skeleton (7, 31, D:1) a +0 robe (8, -7, D:1) a +0 short sword a kobold skeleton (8, 23, D:1) a +0 club (11, 34, D:1) a bat corpse (skeletalised by now) (14, 21, D:1) a +0 mace (16, 21, D:1) a +0 dagger (19, 21, D:1) a +0 club (23, -9, D:1) a +0 club a quokka corpse (skeletalised by now) (23, -8, D:1) a ball python corpse (skeletalised by now) (24, -15, D:1) a +0 dagger (24, -9, D:1) a +0 club (24, -7, D:1) a bat corpse (skeletalised by now) (41, 23, D:1) a staff of cold (42, -2, D:1) a +0 mace (45, -1, D:1) a +0 club Level 2 of the Dungeon [Shop] Zidghytao's Information Kiosk a scroll of identify (28 gold) 2 scrolls of identify (56 gold) a scroll of revelation (105 gold) 2 scrolls of revelation (210 gold) (2, 4, D:2) a ball python corpse (skeletalised by now) (3, 4, D:2) the inkwell talisman "Biemin" {Str+3 Dex+9} [inkwell talisman] Str+3: It affects your strength (+3). Dex+9: It affects your dexterity (+9). (9, 8, D:2) a +0 robe (13, 32, D:2) a +0 war axe (14, 29, D:2) a rat corpse (skeletalised by now) (14, 31, D:2) an adder corpse (skeletalised by now) (15, 27, D:2) a +0 short sword (15, 28, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (15, 31, D:2) an adder corpse (skeletalised by now) (16, 6, D:2) a +0 war axe (22, 21, D:2) a +0 short sword a stone (23, 19, D:2) a +0 dagger a goblin skeleton (27, 16, D:2) a +0 club (34, 9, D:2) a rat corpse (skeletalised by now) (43, 33, D:2) a +0 robe (47, 20, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (3, -8, D:3) a bat corpse (skeletalised by now) (4, -9, D:3) a +0 rapier (5, -16, D:3) a +0 whip (8, -7, D:3) a ball python corpse (skeletalised by now) (8, 23, D:3) a +0 heavy mace (11, -10, D:3) a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (11, -9, D:3) a +0 dagger (12, -10, D:3) a +0 dagger a +0 ring mail a +0 dagger a +0 club the goblin corpse of Ijyb (skeletalised by now) a goblin corpse (skeletalised by now) (12, -5, D:3) an adder skeleton (16, -3, D:3) a +0 robe (16, 14, D:3) a +0 dagger 2 stones (20, -11, D:3) a +0 robe (22, 20, D:3) a barachi skeleton (22, 22, D:3) a +2 dagger of draining (23, 20, D:3) a jackal skeleton (24, 22, D:3) a bat skeleton a bat skeleton (25, -5, D:3) a frilled lizard corpse (skeletalised by now) (25, 19, D:3) a rat skeleton (25, 23, D:3) a human skeleton (26, 18, D:3) a jackal skeleton (26, 21, D:3) a centaur skeleton (26, 23, D:3) a +0 war axe of draining (31, 24, D:3) a +0 short sword (31, 26, D:3) a bat skeleton (32, -11, D:3) a +0 ring mail (33, -16, D:3) a +0 trident (34, 16, D:3) a +0 falchion a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) a rat corpse (skeletalised by now) (36, 0, D:3) a +3 trident (36, 16, D:3) a +0 short sword a +0 chain mail (39, -12, D:3) a +0 club a goblin corpse (skeletalised by now) (49, 10, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (1, 0, D:4) a ball python corpse (3, -19, D:4) a +0 club a +0 sling a goblin corpse (8, -7, D:4) 2 poisoned darts a +0 club a kobold corpse a ball python corpse the Ecumenical Temple