Agarthian Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 11, D:1) a rat corpse (skeletalised by now) (5, 10, D:1) 3 datura-tipped darts (14, 17, D:1) a ball python skeleton (19, 22, D:1) a +1 short sword of draining (42, 39, D:1) a rat corpse (skeletalised by now) (44, 39, D:1) a +0 short sword (52, 24, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (5, -3, D:2) a +0 dagger (7, 0, D:2) a +0 short sword a stone (9, 13, D:2) a +0 club (9, 14, D:2) a +0 club (14, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, 3, D:2) a jackal skeleton (15, 4, D:2) a +0 club a jackal skeleton (15, 5, D:2) a jackal skeleton (16, 5, D:2) a +0 club 3 stones (17, 24, D:2) a +0 dagger of flaming (18, 0, D:2) a +0 short sword an orb of mesmerism a goblin skeleton (19, 28, D:2) a +0 ring mail (23, 18, D:2) 5 javelins (24, 45, D:2) 5 poisoned darts (25, 19, D:2) a +0 dagger a +0 dagger (25, 20, D:2) a +0 dagger a +0 club a goblin skeleton (26, 20, D:2) a rat skeleton (27, 21, D:2) a +0 dagger a +0 club a +0 club a +0 sling a +0 club a +0 sling a goblin skeleton a goblin skeleton a goblin skeleton (28, 21, D:2) a +0 dagger a +1 short sword of draining a +0 animal skin a +0 helmet a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (31, 36, D:2) a +0 mace (32, 40, D:2) a +0 ring mail (36, -8, D:2) a +0 whip (42, 39, D:2) a +0 short sword (47, 16, D:2) a +0 short sword (48, 16, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (55, 42, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Momei's Magic Scroll Shop a parchment of Ozocubu's Armour (123 gold) a scroll of identify (28 gold) a scroll of teleportation (unknown) (42 gold) a scroll of teleportation (unknown) (42 gold) a scroll of amnesia (unknown) (56 gold) a scroll of noise (unknown) (14 gold) a scroll of identify (28 gold) a scroll of teleportation (unknown) (42 gold) a scroll of torment (unknown) (133 gold) a parchment of Call Canine Familiar (123 gold) (0, 0, D:3) the +7 trident "Keytol" {flame, *Noise Int+4} *Noise: It may make a loud noise when swung. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (3, 12, D:3) 5 javelins (5, -26, D:3) a +0 spear a gnoll corpse (skeletalised by now) (5, -4, D:3) a hobgoblin skeleton (6, -28, D:3) a +0 whip (7, -25, D:3) a +0 whip a gnoll corpse (skeletalised by now) (12, -25, D:3) a bat corpse (skeletalised by now) (17, -31, D:3) a +2 heavy hammer (unseen) (19, -2, D:3) a +0 whip (25, -8, D:3) a frilled lizard skeleton (25, 7, D:3) a +0 trident (25, 8, D:3) a +0 dagger (26, 5, D:3) a ball python corpse (skeletalised by now) (27, 7, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (28, 8, D:3) a +0 club a goblin corpse (skeletalised by now) (42, -4, D:3) a parchment of Fugue of the Fallen (44, -28, D:3) the felid corpse of Natasha (skeletalised by now) Level 4 of the Dungeon (0, 5, D:4) 10 gold pieces (1, 3, D:4) a +0 dagger (2, 8, D:4) 10 gold pieces (4, 11, D:4) a parchment of Cause Fear (6, 1, D:4) an orb of mesmerism (10, 9, D:4) 15 gold pieces