Agarthian Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (8, 30, D:1) a +0 ring mail (12, 2, D:1) a jackal corpse (skeletalised by now) (12, 11, D:1) a rat skeleton (13, 2, D:1) a jackal corpse (skeletalised by now) (14, 9, D:1) an inkwell talisman (15, 41, D:1) a bat skeleton (28, 45, D:1) a +0 whip (35, 31, D:1) a ball python corpse (skeletalised by now) (45, 1, D:1) a quokka corpse (skeletalised by now) (47, 4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (9, -2, D:2) a +0 whip a kobold skeleton (19, 13, D:2) a +0 ring mail (30, 33, D:2) an adder skeleton (32, 11, D:2) a ball python skeleton (45, 14, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (5, -22, D:3) a +0 leather armour (9, -34, D:3) a +0 dagger (13, -27, D:3) a ball python corpse (skeletalised by now) (17, -21, D:3) a +0 war axe an orc corpse (skeletalised by now) (30, -30, D:3) a +0 whip (32, 7, D:3) a +0 mace an orc skeleton (32, 8, D:3) a +0 dagger a +0 robe a +0 club (40, -31, D:3) a +0 whip a +0 plate armour an orc corpse (skeletalised by now) (42, -42, D:3) a +0 scale mail (42, -35, D:3) a +0 leather armour (43, -42, D:3) a +0 club a kobold corpse (skeletalised by now) (48, -21, D:3) a +2 dagger of venom a +0 ring mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (3, 15, D:4) a +0 ring mail a +0 short sword (4, 15, D:4) a ball python skeleton (4, 33, D:4) a ball python corpse (skeletalised by now) (4, 37, D:4) a +0 quarterstaff (9, 13, D:4) a +0 club a kobold skeleton (17, 16, D:4) a +0 short sword a kobold skeleton (24, 15, D:4) a +0 club an orc skeleton (32, 15, D:4) 3 javelins (32, 19, D:4) a +0 mace (32, 37, D:4) a +0 mace (35, 25, D:4) a +0 leather armour (42, 7, D:4) a +1 flail of protection (42, 9, D:4) an adder corpse (skeletalised by now) (43, 8, D:4) a +0 flail a +0 scale mail a +0 mace an orc corpse (skeletalised by now) (43, 9, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (3, -11, D:5) a +0 club (4, -11, D:5) a +0 leather armour a +0 club (4, -10, D:5) a +0 club (5, -8, D:5) a parchment of Freeze (9, -11, D:5) a +0 halberd a gnoll skeleton (10, -2, D:5) a +0 flail (12, -22, D:5) a +0 animal skin (16, 2, D:5) a +0 long sword (23, 6, D:5) a +0 dagger (25, -36, D:5) a black bear skeleton (25, -20, D:5) a +0 whip a gnoll skeleton (26, -16, D:5) a +0 robe (32, -20, D:5) a +0 spear (33, -21, D:5) a +0 flail (33, -20, D:5) a +0 halberd Level 6 of the Dungeon (2, 6, D:6) a parchment of Passage of Golubria (3, 2, D:6) a scroll of fog (7, -13, D:6) the +0 scale mail "Lonid" {Command, Harm Dex+2} Harm: It increases damage dealt and taken. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (9, -13, D:6) a hound corpse (24, -14, D:6) a hound corpse (31, -14, D:6) a +0 flail (38, -32, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, -32, D:6) a +0 short sword an orc skeleton (40, -31, D:6) a +0 hand axe a +0 dagger a +0 robe an orc skeleton (45, -21, D:6) a +0 robe (50, -8, D:6) a +0 trident (54, -2, D:6) a water moccasin skeleton (57, -8, D:6) a +0 ring mail the Ecumenical Temple