Agarthian Level 1 of the Dungeon (1, -24, D:1) a +0 club a goblin skeleton (6, 2, D:1) a rat corpse (skeletalised by now) (8, -27, D:1) a bat skeleton (9, -23, D:1) a +0 short sword a kobold skeleton (11, -26, D:1) a +0 sling (12, -6, D:1) a ball python corpse (skeletalised by now) (15, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -41, D:1) the felid skeleton of Agarthian (20, -41, D:1) a hobgoblin corpse (skeletalised by now) (25, -38, D:1) a +0 flail (29, -50, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (33, -23, D:1) a +0 dagger 4 stones (38, -14, D:1) a +0 dagger (49, -35, D:1) a +0 short sword 3 stones (56, -52, D:1) a scarf of harm Level 2 of the Dungeon [Shop] Veataog's Antique Armour Shoppe a +0 pair of boots (94 gold) a +2 plate armour of poison resistance (672 gold) a +0 robe (18 gold) a +0 chain mail (126 gold) a +4 scale mail of cold resistance (651 gold) a +0 robe (18 gold) a +0 leather armour (42 gold) the +2 leather armour "Ilyeqac" {Rampage Will+ Regen+ Str-5} (296 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). It cannot be enchanted further. (0, 0, D:2) a +0 club a +0 robe (5, 31, D:2) a ball python skeleton (10, 34, D:2) a rat skeleton (14, -4, D:2) a rat skeleton (15, 5, D:2) a frilled lizard corpse (skeletalised by now) (19, 32, D:2) a +0 short sword (19, 40, D:2) the +4 rapier of Bodily Harmony {flame, ^Contam rF++ Str+2} ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. (29, 19, D:2) a +0 quarterstaff (31, 32, D:2) a +0 dagger (34, 41, D:2) a bat corpse (skeletalised by now) (35, 21, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Ycuggot's Antique Weapon Emporium a +0 dagger (44 gold) a +0 double sword of freezing (1113 gold) the +11 rapier of the Unliving {flame, Str+2} (1674 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 short sword of venom (123 gold) a +0 sling (33 gold) a +0 trident (77 gold) a +0 great sword (220 gold) a +0 trident (77 gold) a +0 flail (77 gold) a +0 partisan (154 gold) a +0 flail (77 gold) (0, 0, D:3) a +0 flail an orc corpse (skeletalised by now) (1, 1, D:3) an adder corpse (skeletalised by now) (1, 14, D:3) a +0 helmet (2, -3, D:3) a +0 leather armour a +0 hand axe (3, -2, D:3) a +0 short sword a +0 whip an orc corpse (skeletalised by now) (4, -2, D:3) a hobgoblin corpse (skeletalised by now) (5, -2, D:3) a +0 dagger (6, -17, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, -17, D:3) a +0 war axe (8, -9, D:3) the felid skeleton of Agarthian (8, -8, D:3) 2 boomerangs a +0 flail of protection an orc skeleton (9, -8, D:3) a +0 falchion an orc skeleton (10, 9, D:3) a hobgoblin corpse (skeletalised by now) (11, -10, D:3) a +0 club an orc skeleton (15, -4, D:3) a +0 scale mail (15, 8, D:3) a frilled lizard corpse (skeletalised by now) (16, -6, D:3) a +0 whip (19, -8, D:3) a +0 short sword (19, -7, D:3) a +0 club a goblin corpse (skeletalised by now) (19, 1, D:3) a +0 morningstar (25, -21, D:3) a bat skeleton (25, -16, D:3) a +0 scale mail (26, -25, D:3) a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe an orc skeleton (27, -25, D:3) a +0 short sword a +0 leather armour a +0 war axe (29, -8, D:3) a rat corpse (29, -4, D:3) a +0 robe (31, 13, D:3) a +0 leather armour a +2 morningstar of protection (32, 6, D:3) a bat skeleton (37, -1, D:3) 6 poisoned darts a +0 club (40, -25, D:3) a +0 short sword (41, -27, D:3) a +0 flail an orc corpse (skeletalised by now) (44, -24, D:3) a +0 short sword a boomerang an orc corpse (skeletalised by now) (44, -21, D:3) a +0 dagger 2 boomerangs (45, -7, D:3) a +0 robe (55, -11, D:3) a dart slug corpse Level 4 of the Dungeon (10, -4, D:4) a scroll of teleportation