Dungeon Crawl Stone Soup version 0.35-a0-1468-gb9b84643cf (webtiles) character file. Game seed: 1019676392851579817 53 Agarthian the Ducker (level 3, -1/30 HPs) Began as a Gale Centaur Gladiator on Nov 6, 2026. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:45 (1132 turns). Agarthian the Ducker (Gale Centaur Gladiator) Turns: 1132, Time: 00:03:45 Health: -1/30 AC: 7 Str: 17 XL: 3 Next: 62% Magic: 3/3 EV: 2 Int: 7 God: Gold: 82 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) f - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +0 plate armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 rapier f - a +0 falchion (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) g - a +0 plate armour (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of teleportation {unknown} e - a scroll of vulnerability {unknown} h - a scroll of poison {unknown} j - a scroll of immolation {unknown} k - a scroll of fear {unknown} Potions f - a potion of attraction {unknown} l - 2 potions of enlightenment {unknown} Skills: + Level 2.4 Fighting + Level 2.8(3.0) Short Blades + Level 0.8(2.0) Long Blades + Level 1.7 Throwing + Level 1.0 Armour + Level 3.7 Dodging + Level 1.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History You open the door. There is an open door here. You open the door. You open the large door. Found a robe. Found a stone staircase leading up. Found a sling. There is a large open door here. You encounter a kobold and 3 gnolls. A gnoll is quivering a throwing net. The kobold shouts! The gnoll shouts! x2 There is a large open door here. You stampede towards the gnoll! You encounter an adder. The kobold barely misses you. You stampede towards the gnoll! You barely miss the gnoll. The gnoll is staggered. The adder hisses angrily. The kobold completely misses you. You hit the gnoll. Your kick misses the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. The gnoll completely misses you. The gnoll barely misses you. You hit the gnoll. You kick the gnoll. The gnoll is almost dead. You stop stampeding. The gnoll hits you from afar with a +0 spear! The adder bites you. The gnoll hits you with a +0 club. The gnoll hits you with a +0 whip. You closely miss the gnoll. Your kick misses the gnoll. The gnoll is almost dead. The adder barely misses you. The gnoll hits you but does no damage. The kobold barely misses you. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. You kick the gnoll but do no damage. The gnoll is almost dead. The adder bites you but does no damage. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club! You die... #.#'##.####.#............# #.#..'.'..#.#............# #.#..#.#.)#.#.....##'###### #.####.##'#.#.....##'.....# #...........######....[..... #.####.##'#.#............... #.# +.+..#.#............... #.# #.#..#.#..K..........## #)####.#..@ğ..<.###### ..#.ğS.)...... #.#ğ.......### #.#.......... #........### #.......... #.......### #.......# You could see 3 gnolls (ğ), an adder (S) and a kobold (K). Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:1) 4 endoplasms 3 quokkas (D:1) 6 bats 3 frilled lizards (D:1) 8 goblins 4 kobolds 9 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agarthian the Gale Centaur Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 233 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 727 | D:2 | Reached skill level 1 in Stealth 781 | D:2 | Reached XP level 3. HP: 22/29 MP: 3/3 1030 | D:2 | Reached skill level 1 in Armour 1132 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms, serial_glass, glass_columns_c, glass_columns_a, minmay_stone_trees_large, reono_crystal_passage, minmay_misc_feat_cross D:2: minmay_door_path, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.4 Short Blades | 2 | 2.8 Throwing | 1 | 1.7 Dodging | 3 | 3.7 Stealth | 1 | 1.6 Armour | 1 | 1.0 Long Blades | | 0.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 93 Melee: Falchion || 93 Kick || 25 Stab: Sleeping || 3 Armour: Leather armour || 24 Plate armour || 74 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1139 | 1135 | 4 | 0 | 812 | 2 | 569.5 | Dungeon | 1139 | 1135 | 4 | 0 | 812 | 2 | 569.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 643 daAuts D:2: 495 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+