Aids Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 10, D:1) a +0 whip 4 stones (3, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 8, D:1) a +0 dagger (7, 1, D:1) a scarf of harm (8, 1, D:1) a bat skeleton (9, 23, D:1) a +0 dagger a kobold skeleton (14, -10, D:1) a bat corpse (skeletalised by now) (14, 13, D:1) 7 stones (15, 6, D:1) a +0 plate armour (21, 27, D:1) a +0 club a ball python skeleton (25, 6, D:1) a bat skeleton (27, 28, D:1) a +0 plate armour (28, 42, D:1) 6 stones (29, -7, D:1) a jackal corpse (skeletalised by now) (32, 42, D:1) a quokka skeleton (34, -5, D:1) a jackal skeleton Level 2 of the Dungeon (2, 1, D:2) an adder skeleton (4, 1, D:2) a +0 chain mail (8, 17, D:2) a ball python skeleton (16, 17, D:2) a beast talisman (19, 26, D:2) a +2 dagger of flaming (23, 9, D:2) a +0 robe (36, 29, D:2) a +0 dagger (38, 24, D:2) a +0 club (38, 36, D:2) a +0 scale mail (41, 4, D:2) a +0 rapier (41, 12, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (3, 8, D:3) a giant cockroach corpse