Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file.

Game seed: 15147514190252420121

44 Akhort the Gusty (level 3, -4/19 HPs)
             Began as a Tengu Air Elementalist on Mar 27, 2025.
             Slain by Terence
             ... wielding a +0 falchion
              (10 damage)
             ... on level 2 of the Dungeon.
             The game lasted 00:03:30 (1724 turns).

Akhort the Gusty (Tengu Air Elementalist)           Turns: 1724, Time: 00:03:31

Health: -4/19      AC:  2    Str:  8    XL:     3   Next: 60%
Magic:  1/7        EV: 11    Int: 17    God:    
Gold:   97         SH:  0    Dex: 14    Spells: 6/7 levels left

rFire   . . .        g - +2 short sword (venom)
rCold   . . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   .            (helmet restricted)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (boots unavailable)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.10/turn

%: acrobat
@: no status effects
A: beak, talons 3, acrobatic
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 97 gold pieces.

Inventory:

Hand Weapons
 g - a +2 short sword of venom (weapon)
Armour
 a - a +0 robe (worn)
Scrolls
 d - a scroll of torment {unknown}
 e - a scroll of immolation {unknown}
 h - a scroll of fear {unknown}
 i - a scroll of enchant armour {unknown}
 j - a scroll of teleportation {unknown}
Potions
 b - a potion of magic
 c - 3 potions of mutation {unknown}
 f - 2 potions of heal wounds {unknown}


   Skills:
 + Level 2.3 Dodging
 + Level 2.2 Stealth
 + Level 2.5 Spellcasting
 + Level 2.0 Conjurations
 + Level 4.9 Air Magic


You had 6 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Shock                 Conj/Air       56%        1d6       4%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Static Discharge         Conj/Air       28%        3-5/arc   7%          2
 Swiftness                Air            18%        N/A       8%          3
 Airstrike                Air            9%         2d(2-18)  24%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:

Annotations:
D:2 Terence


Innate Abilities, Weirdness & Mutations

You have a beak for a mouth.
You have claws for feet.
You can magically evade attacks while moving or waiting.

Message History

Nothing appears to happen.
The zap hits Terence but does no damage.
Terence is lightly wounded.
The zap hits Terence.
Terence is moderately wounded.
Terence misses you.
The zap hits Terence.
Terence is moderately wounded.
Terence barely misses you.
The zap hits Terence.
Terence is heavily wounded.
Terence hits you with a +0 falchion!
The zap hits Terence.
Terence is heavily wounded.
Terence closely misses you.
You are out of magic!
You are out of magic!
You are out of magic!
You hit Terence. Terence is poisoned.
Terence is severely wounded.
Terence hits you with a +0 falchion.
Your magical contamination has completely faded away.
You hit Terence.
Terence is almost dead.
Terence hits you with a +0 falchion.
* * * LOW HITPOINT WARNING * * *
You hit Terence but do no damage. Terence looks even sicker.
Your kick misses Terence.
Terence is almost dead.
Terence misses you.
You barely miss Terence.
Terence is almost dead.
Terence misses you.
You hit Terence but do no damage. Terence looks as sick as possible!
Your peck misses Terence.
Terence is almost dead.
Terence hits you with a +0 falchion!
Ouch! That really hurt!
You die...
Terence says, "And stay out!"

#  ##.###....†....>......#.#
#   #.# ###.###########.##.#
#   #.#   #.###########.##.#
    #[#   #................#
    #.#   #############.####
##  #.#               #.#
.#  #.#        ########.#
.#  #.#        #.@......#
.#  #.#        #@#    ###
.# ##.##########.#
.# #.............#
.# ##.############
.#  ###
##


You could see Terence (extremely poisoned).

Vanquished Creatures
  An adder (D:2)
  A dart slug (D:1)
  6 bats
  5 endoplasms
  2 giant cockroaches
  3 goblins
  3 hobgoblins
  2 ball pythons
  2 frilled lizards
  3 kobolds
  3 rats
31 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Akhort the Tengu Air Elementalist began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 4/4
   185 | D:1      | Reached XP level 2. HP: 15/15 MP: 3/6
   769 | D:1      | Reached XP level 3. HP: 19/19 MP: 3/7
  1712 | D:2      | Noticed Terence
  1724 | D:2      | Slain by Terence

Illustrated notes

Levels and vault maps discovered:
D:1:      saegor_arrival_simple_a, layout_rooms, minivault_19,
          nicolae_concentric_dashed_squares_wild, chequers_decorated_corner,
          minivault_11
D:2:      layout_loops_ring, uniq_terence

Skill      XL: |  1  2  3 |
---------------+----------+-----
Conjurations   |        2 |  2.0
Dodging        |          |  2.3
Stealth        |          |  2.2
Spellcasting   |          |  2.5
Air Magic      |          |  4.9

Action                     || total
---------------------------++-------
  Melee: Short sword       ||     5
         Unarmed           ||     3
         Kick              ||     2
   Cast: Shock             ||    71
 Armour: Robe              ||     5
  Dodge: Dodged            ||     8