Akhort Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 1, D:1) a rat corpse (skeletalised by now) (5, 1, D:1) a hobgoblin corpse (skeletalised by now) (6, -25, D:1) a +0 sling (6, -21, D:1) a +0 short sword 3 stones (7, -22, D:1) 3 stones (7, -6, D:1) a quokka corpse (skeletalised by now) (11, -20, D:1) a frilled lizard corpse (skeletalised by now) (14, 3, D:1) a hobgoblin skeleton (15, 17, D:1) 6 stones (27, 2, D:1) a +0 chain mail (28, 9, D:1) a +0 dagger (29, -17, D:1) a +0 club a goblin skeleton (30, -16, D:1) a +0 club (32, -19, D:1) a bat skeleton (39, 1, D:1) a frilled lizard skeleton (42, -5, D:1) a ball python skeleton (42, -3, D:1) a ball python skeleton a hobgoblin skeleton (46, 16, D:1) a +0 sling (50, -10, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 great sword (2, 40, D:2) a +0 sling (11, 39, D:2) a +0 dagger (21, 21, D:2) an adder skeleton (21, 30, D:2) a +0 dagger a +0 scale mail (22, 28, D:2) a +0 flail (28, 0, D:2) a +0 ring mail (31, 4, D:2) a frilled lizard corpse (skeletalised by now) (33, 1, D:2) a ball python corpse (skeletalised by now) (33, 24, D:2) a bat skeleton (33, 26, D:2) a +0 club (36, 23, D:2) a bat skeleton (40, 12, D:2) a quokka corpse (skeletalised by now) (41, 24, D:2) 7 stones (43, 25, D:2) a bat skeleton (45, 29, D:2) 7 stones (50, 11, D:2) a beast talisman Level 3 of the Dungeon (0, 0, D:3) 5 stones (17, -6, D:3) a +0 halberd a gnoll skeleton (19, -5, D:3) a bat skeleton (20, -6, D:3) a hobgoblin skeleton (21, -6, D:3) a +0 whip 5 stones (22, -21, D:3) a +0 robe (22, -7, D:3) a +0 whip a gnoll skeleton (25, -9, D:3) an adder skeleton (26, -22, D:3) a bat skeleton (27, -10, D:3) a +0 halberd (28, -9, D:3) a rat skeleton (30, -13, D:3) a ball python skeleton (31, -19, D:3) a rat corpse (skeletalised by now) (37, -27, D:3) an adder skeleton (38, -26, D:3) a +0 club a goblin skeleton (39, -14, D:3) a rat corpse (skeletalised by now) (53, -34, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 2 stones (3, -9, D:4) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (4, -9, D:4) a +0 leather armour (5, 2, D:4) a +0 ring mail (10, -3, D:4) a ball python skeleton (13, 11, D:4) 5 stones (18, 9, D:4) 8 stones (20, 10, D:4) a +0 dagger (21, -10, D:4) a +0 club (23, -8, D:4) a jackal skeleton (26, 0, D:4) a +0 club (27, -6, D:4) a hobgoblin skeleton (28, 24, D:4) a +0 club (31, 3, D:4) 6 stones (32, -7, D:4) a +0 robe (33, -7, D:4) 3 stones (36, 2, D:4) a +0 club (36, 26, D:4) a +0 club (39, -10, D:4) an iguana skeleton (39, 17, D:4) a hobgoblin skeleton (40, 8, D:4) an iguana skeleton (43, -7, D:4) 8 stones (46, 2, D:4) 3 stones (52, -9, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 6 stones (7, 17, D:5) a +0 mace (8, -9, D:5) a quokka corpse (skeletalised by now) (15, 18, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (16, 8, D:5) a +0 ring mail (30, -3, D:5) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (30, 38, D:5) a +0 robe (32, -3, D:5) a +2 dagger of distortion a +0 robe a +0 short sword a +0 scale mail (35, -3, D:5) a +0 hand axe a +0 leather armour (35, 17, D:5) a bat skeleton (35, 18, D:5) a bat skeleton (36, -4, D:5) 5 stones (38, 15, D:5) an adder corpse (skeletalised by now) (38, 16, D:5) an adder corpse (skeletalised by now) (39, 19, D:5) a -3 mace (39, 20, D:5) a -2 mace (41, 16, D:5) a -1 short sword (41, 17, D:5) a -1 war axe (41, 18, D:5) a -3 executioner's axe (49, 27, D:5) a hound skeleton (52, 17, D:5) a +0 dagger a +0 robe an orc skeleton (52, 19, D:5) a +0 hand axe a +0 mace an orc skeleton (54, 9, D:5) a +0 flail the Ecumenical Temple