Akhort Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, -36, D:1) a +0 dagger (8, -35, D:1) a +0 dagger (8, -7, D:1) a bat corpse (skeletalised by now) (13, -30, D:1) a jackal skeleton (14, -22, D:1) a quokka skeleton (14, -21, D:1) a hobgoblin skeleton (14, -10, D:1) a hobgoblin skeleton (22, -6, D:1) a +0 whip (22, -1, D:1) a bat skeleton (43, -30, D:1) a +0 short sword (43, -3, D:1) a +0 dagger a goblin skeleton (62, 7, D:1) a +0 whip Level 2 of the Dungeon (3, 3, D:2) a hobgoblin corpse (skeletalised by now) (5, 5, D:2) a +0 club (11, -24, D:2) a bat corpse (skeletalised by now) (12, -7, D:2) a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (12, -1, D:2) a ball python skeleton (13, -8, D:2) a +0 mace a +0 animal skin a +0 helmet (13, -6, D:2) a hobgoblin corpse (skeletalised by now) (13, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (14, 0, D:2) a +0 dagger (15, -13, D:2) a +0 short sword 2 stones (17, -6, D:2) a hobgoblin corpse (skeletalised by now) (20, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (21, -6, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (27, 14, D:2) a +0 club a goblin skeleton (34, -7, D:2) a +0 short sword (38, -19, D:2) 5 stones Level 3 of the Dungeon (7, -2, D:3) a +0 dagger (14, -35, D:3) a +0 scale mail (24, -34, D:3) a +0 leather armour (25, -43, D:3) a +0 dagger a kobold skeleton (28, -14, D:3) a +0 leather armour (34, 3, D:3) a +0 whip (44, -42, D:3) a +0 pair of boots (46, -42, D:3) a +0 pair of gloves (47, -37, D:3) 2 silver javelins Level 4 of the Dungeon [Shop] Jodwett's Antique Armour Shoppe a +0 scale mail (100 gold) a +0 robe (17 gold) a +0 helmet (112 gold) a +0 plate armour (575 gold) the +4 scale mail of the Hall of Blades {rElec rN+ Dex-4} (845 gold) Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. a +0 scale mail (100 gold) (1, 0, D:4) a +0 whip a +0 dagger a kobold corpse (skeletalised by now) (2, 14, D:4) a +0 spear (2, 15, D:4) a +0 shortbow (2, 16, D:4) a +0 short sword (2, 17, D:4) a +0 short sword (2, 18, D:4) a +0 short sword (7, -2, D:4) a +0 club (7, -1, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (26, 11, D:4) an adder skeleton (30, 14, D:4) a +0 club an orc skeleton (31, 14, D:4) a +0 flail an orc skeleton (32, 19, D:4) a +0 quarterstaff a +0 robe (35, 18, D:4) 3 stones a +0 dagger a kobold skeleton (36, 16, D:4) a +0 club (38, -18, D:4) a +0 hand axe a +0 chain mail (44, 16, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (2, -37, D:5) a +0 shortbow (7, -15, D:5) a +0 dagger (9, -43, D:5) 5 stones (27, -23, D:5) 5 stones (29, 1, D:5) a jackal corpse (skeletalised by now) (33, -36, D:5) a +0 whip (41, -28, D:5) 3 stones (42, -23, D:5) a staff of cold (48, -31, D:5) a +0 war axe (48, -23, D:5) 5 stones (54, -45, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (7, -9, D:6) an iguana skeleton (7, -8, D:6) a +0 chain mail a +0 dagger an orc skeleton (7, -7, D:6) a +0 mace an orc skeleton (7, -4, D:6) a +0 war axe (7, -3, D:6) a +0 dagger a +0 short sword an orc skeleton an orc skeleton (8, -4, D:6) a +0 leather armour a +0 club (9, -10, D:6) a +0 whip (11, 1, D:6) a +0 mace (12, -5, D:6) a +2 whip of freezing a +0 robe the kobold skeleton of Pikel (12, 1, D:6) a +0 leather armour a +0 trident an orc skeleton (13, -4, D:6) a +0 short sword a +0 robe an orc corpse (skeletalised by now) (14, -4, D:6) a +0 short sword (24, 8, D:6) a +0 helmet (30, -1, D:6) 4 stones (38, 31, D:6) a +0 dagger a +0 robe (38, 35, D:6) a water moccasin corpse (skeletalised by now) (38, 37, D:6) 11 gold pieces a +0 hand axe an amulet of guardian spirit an orc corpse (skeletalised by now) (43, 23, D:6) a scroll of identify (47, -1, D:6) a hound skeleton (47, 9, D:6) a +0 club a +0 leather armour (48, 4, D:6) a jackal skeleton (48, 5, D:6) a +0 trident a +0 scale mail (48, 7, D:6) a bullfrog skeleton (50, 13, D:6) a +0 club a +0 leather armour (52, 9, D:6) 8 stones (56, -4, D:6) a staff of alchemy (61, 2, D:6) a beast talisman (70, 37, D:6) a +1 dagger of protection Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (7, -5, D:7) 5 stones (10, 32, D:7) a +0 war axe (13, 7, D:7) a howler monkey skeleton (14, 28, D:7) a +0 dagger a +0 robe (15, 20, D:7) the human corpse of Prince Ribbit (skeletalised by now) (16, 3, D:7) 6 stones (25, 8, D:7) a +0 dagger a +0 robe an orc skeleton (28, 7, D:7) a +0 club an orc skeleton (29, -16, D:7) a +0 dagger (29, 25, D:7) a +0 great sword a +0 robe (30, 25, D:7) a +0 scimitar a +0 robe (31, -14, D:7) a +0 flail an orc corpse (skeletalised by now) (33, 27, D:7) a wyvern corpse (skeletalised by now) (34, 1, D:7) a +0 sling a +0 battleaxe a +0 plate armour an orc skeleton (35, 20, D:7) a +0 orcbow a +0 hand axe a +0 chain mail (35, 21, D:7) a +0 dagger a +0 falchion an orc corpse (skeletalised by now) (36, 20, D:7) a +0 hand axe (39, -16, D:7) a bullfrog corpse (skeletalised by now) (39, 4, D:7) a +0 ring mail (40, -16, D:7) a +0 robe (48, 3, D:7) a +0 great sword Level 8 of the Dungeon (0, 0, D:8) 4 stones (3, 21, D:8) 21 gold pieces (4, 11, D:8) a +1 spear of electrocution (still there?) a +0 sling (still there?) a throwing net (still there?) (4, 12, D:8) a +0 flail a wand of mindburst (12) a +0 spear a wolf corpse (skeletalised by now) (4, 14, D:8) a +0 club a +0 robe (5, 13, D:8) a +0 spear of freezing (still there?) a +0 animal skin (still there?) a +0 spear of electrocution (still there?) a +2 ring mail (still there?) a +1 kite shield (still there?) the gnoll corpse of Grum (skeletalised by now) (still there?) a gnoll corpse (skeletalised by now) (still there?) (6, 9, D:8) a +0 spear (6, 10, D:8) a book of the Dragon (7, 10, D:8) a manual of Conjurations (7, 14, D:8) 62 gold pieces (still there?) a +0 hand axe (still there?) the ring of Butchery {rCorr MP+10 Wiz Str-3 Dex+3} (still there?) [ring of wizardry] It improves your spell success rate. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). MP+10: It affects your magic capacity (+10). rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. a gnoll corpse (skeletalised by now) (still there?) (16, 7, D:8) a ring of see invisible (21, -7, D:8) a +0 club (21, -4, D:8) a +0 short sword 4 stones a +0 halberd a +0 robe (21, -3, D:8) a +0 whip a +1 war axe of freezing a +0 robe a +2 dagger a +0 robe a +1 war axe a +0 great sword a +0 robe (23, -7, D:8) a +0 short sword a kobold skeleton (29, 21, D:8) a howler monkey skeleton (30, 1, D:8) a +0 dagger a +0 scale mail (30, 29, D:8) a +0 leather armour (31, 0, D:8) a komodo dragon skeleton (32, -2, D:8) a +0 scale mail (33, -2, D:8) a +0 dagger a +0 robe (33, -1, D:8) a +0 dagger a +0 robe an orc skeleton (36, -3, D:8) 6 stones (38, 13, D:8) a +0 robe (41, 12, D:8) a +2 dagger of draining a +0 leather armour (48, 5, D:8) 5 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a water moccasin skeleton (1, 9, Lair:1) a blade talisman (1, 42, Lair:1) a +0 chain mail (2, 37, Lair:1) a +0 hand axe (24, 7, Lair:1) a yak skeleton (27, 15, Lair:1) a komodo dragon skeleton (30, 22, Lair:1) a +0 spear (41, 0, Lair:1) a water moccasin skeleton (44, 22, Lair:1) 4 stones (44, 34, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a bullfrog skeleton (15, -18, Lair:2) a lindwurm skeleton (18, -17, Lair:2) a scroll of identify (21, -29, Lair:2) a yak skeleton (22, 4, Lair:2) a bullfrog corpse (skeletalised by now) (23, 4, Lair:2) a polar bear corpse (skeletalised by now) (24, -16, Lair:2) a potion of invisibility (24, 10, Lair:2) a wolf corpse (skeletalised by now) (25, -39, Lair:2) 3 stones (26, -28, Lair:2) 7 stones (27, 1, Lair:2) a cane toad corpse (skeletalised by now) (28, -39, Lair:2) 6 stones (41, -29, Lair:2) 5 stones (46, 8, Lair:2) 4 stones (55, 3, Lair:2) a cane toad corpse (skeletalised by now)