Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 13605282762602454267 66 Akhort the Gusty (level 4, -4/24 HPs) Began as a Tengu Air Elementalist on May 29, 2025. Slain by a crocodile (7 damage) ... in a sewer. The game lasted 00:06:18 (2577 turns). Akhort the Gusty (Tengu Air Elementalist) Turns: 2577, Time: 00:06:19 Health: -4/24 AC: 5 Str: 8 XL: 4 Next: 15% Magic: 2/8 EV: 11 Int: 17 God: Gold: 67 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . f - +1 long sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - +2 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: acrobat @: very slow A: beak, talons 3, acrobatic a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 67 gold pieces. Inventory: Hand Weapons f - a +1 long sword (weapon) Armour a - a +0 robe (worn) g - a +2 cloak (worn) Scrolls i - 2 scrolls of vulnerability Potions b - a potion of magic d - 2 potions of curing {unknown} h - a potion of enlightenment {unknown} j - a potion of attraction {unknown} k - a potion of moonshine {unknown} Talismans l - an inkwell talisman Skills: + Level 2.4 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 2.1 Conjurations + Level 5.4 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 28% 3-5/arc 6% 2 Swiftness Air 20% N/A 6% 3 Airstrike Air 10% 2d(2-18) 21% 4 Lesser Beckoning Tloc 4% N/A 28% 2 Hailstorm Conj/Ice 5% 3d5 34% 3 Maxwell's Portable Pile Tloc 2% (3-9)d2 50% 3 Summon Ice Beast Ice/Summ 2% N/A 50% 3 Teleport Other Tloc 2% N/A 50% 3 Death Channel Necr 1% N/A 100% 6 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History There is an empty arch of ancient stone here. You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. The rat squeaks loudly. A crocodile comes into view. There is an empty arch of ancient stone here. There is a gate leading back out of this place here. The zap hits the rat. You kill the rat! The zap misses the crocodile. The zap hits the crocodile. The crocodile is lightly wounded. The zap misses the crocodile. The zap hits the crocodile. The crocodile is moderately wounded. The zap hits the crocodile. The crocodile is moderately wounded. The zap misses the crocodile. The crocodile bites you! The crocodile drags you backwards! The zap hits the crocodile. The crocodile is heavily wounded. The crocodile bites you. The crocodile drags you backwards! Splash! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the crocodile but do no damage. Your kick misses the crocodile. You peck the crocodile, but do no damage. The crocodile is heavily wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Splash! The crocodile closely misses you. You hit the crocodile. You claw the crocodile, but do no damage. The crocodile is heavily wounded. The crocodile bites you! You die... ############ #∩∩~@l~..... ###~~~.##### ##~.## #### You could see a crocodile. Vanquished Creatures An adder (D:3) A dart slug (D:1) 2 ribbon worms (D:3) 4 endoplasms (D:1) 3 giant cockroaches (D:1) 3 hobgoblins 6 jackals (D:1) 6 quokkas 4 ball pythons 4 bats A frilled lizard (D:1) 8 goblins 3 kobolds 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Akhort the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 241 | D:1 | Reached XP level 2. HP: 12/15 MP: 0/6 795 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1169 | D:1 | Found Tutaqin's Antique Armour Emporium. 1177 | D:1 | Reached skill level 5 in Air Magic 2333 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/8 2561 | D:3 | Found a glowing drain. 2565 | Sewer | Entered a sewer 2566 | Sewer | Noticed a crocodile 2577 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_ring, serial_shops, shop D:2: layout_loops_ring D:3: layout_loops_ring, xom_butterflies, mainiacjoe_overflow_concentric_impassable, gup_sewer_entry_spiral, dreamdust_wishing_well Sewer: sewer_sea Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 5 | 5.4 Conjurations | 2 | 2.1 Dodging | | 2.4 Stealth | | 2.3 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 7 | 2 || 9 Kick | 1 | 1 || 2 Peck | | 1 || 1 Cast: Shock | 79 | 25 || 104 Use: Scroll | 3 | || 3 Armour: Robe | 10 | 4 || 14 Dodge: Dodged | 15 | 4 || 19