Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17871743188894270430 93 Akhort the Gusty (level 4, 0/24 HPs) Began as a Tengu Air Elementalist on June 24, 2025. Incinerated by a bombardier beetle (4 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:04:50 (2502 turns). Akhort the Gusty (Tengu Air Elementalist) Turns: 2502, Time: 00:04:51 Health: 0/24 AC: 7 Str: 9 XL: 4 Next: 61% Magic: 3/9 EV: 26 Int: 17 God: Gold: 138 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . n - +2 rapier (drain) rCold . . . (no offhand) rNeg . . . f - +3 leather armour rPois . (no helmet) rElec . o - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... m - ring of wizardry Stlth + (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: acrobat, wizardry (x1) @: on fire, acrobatic, glowing A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons n - a +2 rapier of draining (weapon) Armour f - a +3 leather armour (worn) o - a +0 cloak (worn) Jewellery m - a ring of wizardry (worn) Scrolls c - 3 scrolls of fear g - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of immolation {unknown} j - a scroll of fog {unknown} k - a scroll of brand weapon {unknown} Potions a - a potion of might {unknown} b - a potion of magic d - a potion of curing {unknown} e - 3 potions of mutation {unknown} l - a potion of resistance {unknown} Skills: + Level 0.7 Armour + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.9 Spellcasting + Level 2.2 Conjurations + Level 5.5 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 30% 3-5/arc 3% 2 Swiftness Air 21% N/A 3% 3 Freeze Ice 8% 1d3 10% 1 Airstrike Air 10% 2d(2-18) 10% 4 Ensorcelled Hibernation Hex/Ice 4% N/A 16% 2 Sublimation of Blood Necr 2% N/A 16% 2 Hailstorm Conj/Ice 6% 3d5 17% 3 Frozen Ramparts Ice 4% 1d1 28% 3 Fugue of the Fallen Necr 2% N/A 28% 3 Inner Flame Hex/Fire 2% N/A 28% 3 Anguish Hex/Necr 1% N/A 65% 4 Irradiate Conj/Alch 3% 3d12 82% 5 Curse of Agony Necr 2% N/A 92% 5 Detonation Catalyst Fire/Alch 2% 2d2 92% 5 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The zap hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. There is a stone staircase leading up here. The zap hits the bombardier beetle but does no damage. The zap hits the bombardier beetle. The bombardier beetle is moderately wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The zap hits the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The zap hits the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! The zap hits the bombardier beetle. The bombardier beetle is severely wounded. The zap hits the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! The zap hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! Your Conjurations skill increases to level 2! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... .. #.## #.. ...# #.# #..# ##.## #..# #... ..## #..# #†$# #..# #@.# #..########..# #......<.....# #.##########$# #.# .# #.# .# #.# .# #.# .# #.# ## There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 8 endoplasms A giant cockroach (D:2) 6 hobgoblins 3 jackals (D:1) An orc (D:2) 3 quokkas 6 ball pythons A bat (D:1) 2 frilled lizards 5 goblins (D:1) 5 kobolds (D:1) 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Akhort the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 235 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 641 | D:1 | Reached skill level 5 in Air Magic 797 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/7 2147 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/9 2502 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring, minmay_box_of_dots D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_b, item_on_display_a_b, feat_on_display, minmay_strange_pillars, kennysheep_boxes D:3: layout_loops_ring, chequers_temple_overflow_minitemple, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Air Magic | 5 | 5.5 Conjurations | 2 | 2.2 Armour | | 0.7 Dodging | | 2.2 Stealth | | 2.2 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Kick | 3 | || 3 Rapier | 2 | || 2 Peck | 1 | || 1 Cast: Shock | 95 | 9 || 104 Use: Scroll | 1 | || 1 Armour: Leather armour | 6 | || 6 Robe | 2 | || 2 Dodge: Dodged | 11 | || 11