Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9549057766568883604 356 Akhort the Gusty (level 6, -9/32 HPs) Began as a Tengu Air Elementalist on July 2, 2025. Was an Initiate of Vehumet. Shot with an arrow by a centaur (17 damage) ... on level 5 of the Dungeon. The game lasted 00:09:00 (3969 turns). Akhort the Gusty (Tengu Air Elementalist) Turns: 3969, Time: 00:09:01 Health: -9/32 AC: 3 Str: 14 XL: 6 Next: 63% Magic: 4/11 EV: 12 Int: 18 God: Vehumet [......] Gold: 222 SH: 0 Dex: 16 Spells: 10/11 levels left rFire . . . o - +0 quarterstaff rCold . . . [offhand occupied] rNeg . . . i - +1 robe of the Kettle-Drum {rPois Dex+2 SInv Archmagi} rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no amulet) Will ..... l - +6 ring of strength Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.12/turn %: acrobat, archmagi @: no status effects A: beak, talons 3, acrobatic a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 222 gold pieces. Inventory: Hand Weapons o - a +0 quarterstaff (weapon) Armour i - the +1 robe of the Kettle-Drum (worn) {rPois Dex+2 SInv Archmagi} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. Jewellery l - a +6 ring of strength (worn) Scrolls a - a scroll of immolation {unknown} c - a scroll of teleportation {unknown} d - a scroll of torment {unknown} g - 2 scrolls of summoning j - a scroll of identify k - a scroll of noise {unknown} m - 2 scrolls of blinking Potions b - a potion of magic e - 2 potions of berserk rage f - a potion of curing h - a potion of enlightenment {unknown} n - a potion of brilliance {unknown} Skills: + Level 3.3 Dodging + Level 2.5 Stealth + Level 1.3 Unarmed Combat + Level 3.2 Spellcasting + Level 3.6 Conjurations * Level 2.2 Summonings + Level 5.9 Air Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 60% 3-6/arc 3% 2 Poisonous Vapours Alch/Air 80% 1d3 4% 1 Swiftness Air 36% N/A 4% 3 Summon Small Mammal Summ 64% N/A 6% 1 Call Imp Summ 32% N/A 10% 2 Airstrike Air 18% 2d(3-19) 14% 4 Apportation Tloc 8% N/A 16% 1 Kinetic Grapnel Frge 16% 1d4 16% 1 Soul Splinter Necr 16% N/A 16% 1 Call Canine Familiar Summ 16% N/A 19% 3 Grave Claw Necr 8% 2d7 24% 2 Vampiric Draining Necr 4% 2d6 43% 3 Eringya's Surprising Cr Summ 16% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Okawaru Qazlal Ru Trog Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:1 [ Annotations: D:4 1 runed translucent door, Edmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You feel a surge of power! The zap misses the hound. You feel a surge of power! The zap hits the hound! You kill the hound! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A centaur comes into view. You feel a surge of power! The zap hits the centaur. The centaur is moderately wounded. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow and wearing a ring of fire (moderately wounded, 84% to hit) You feel a surge of power! The zap hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow and wearing a ring of fire (moderately wounded, 84% to hit) You feel a surge of power! The zap hits the centaur. The centaur is heavily wounded. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow and wearing a ring of fire (heavily wounded, 84% to hit) You feel a surge of power! The zap hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... #............. ##<....)...... ##............. ##...##......... #....#.......#.. #)..#....#...... #...#..)....# #............## ..........@....# ......#....†....# #.....###.......... ###... ##......... ## .........) #....c.#... ##.....###. #...... You could see a centaur. Vanquished Creatures A howler monkey (D:4) 2 human zombies (D:4) 2 hounds (D:5) 6 gnolls (D:4) 7 adders 3 dart slugs A ribbon worm (D:4) 6 endoplasms 2 giant cockroaches 4 hobgoblins 4 jackals (D:1) 9 orcs 2 quokkas (D:1) 4 ball pythons 5 bats 4 frilled lizards 4 goblins A jackal skeleton (D:4) 2 kobolds 4 rats (D:1) 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Akhort the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 231 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 388 | D:1 | Found Qijant's Armour Shop. 599 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 1197 | D:2 | Found a glowing silver altar of Zin. 1728 | D:2 | Identified the +1 robe of the Kettle-Drum {rPois Dex+2 SInv | Archmagi} 1844 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/8 2023 | D:2 | Found a faded altar of an unknown god. 2627 | D:3 | Noticed a water moccasin 2894 | D:4 | Noticed a human 2907 | D:4 | HP: 1/24 [human zombie (4)] 2916 | D:4 | Reached skill level 1 in Unarmed Combat 2916 | D:4 | Reached skill level 1 in Summonings 2916 | D:4 | Reached skill level 5 in Air Magic 2916 | D:4 | Reached XP level 5. HP: 7/28 MP: 1/10 3030 | D:4 | Found a basalt altar of Yredelemnul. 3169 | D:4 | Found a broken altar of Ashenzari. 3187 | D:4 | Reached XP level 6. HP: 22/32 MP: 0/11 3306 | D:4 | Found a staircase to the Ecumenical Temple. 3316 | Temple | Entered the Ecumenical Temple 3323 | Temple | Became a worshipper of Vehumet 3674 | D:4 | Found a shimmering altar of Xom. 3683 | D:4 | Noticed Edmund 3689 | D:4 | Found an ornate altar of the Wu Jian Council. 3732 | D:5 | Entered Level 5 of the Dungeon 3969 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, serial_shops, shop, minmay_misc_feat_secret_circle D:2: layout_loops_ring, basic_altar, ebering_ecumenical_altar_mist D:3: layout_basic D:4: layout_cave_pools, nicolae_ashenzari_panopticon, mainiacjoe_overflow_cross_hatched, dk_yredelemnul_ordeal, mainiacjoe_overflow_catch_the_wave, minmay_temple_entry_wispy, uniq_edmund D:5: layout_cave_pools, minmay_tree_intersection Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 3 | 3.6 Unarmed Combat | 1 | 1.3 Summonings | 1 2 | 2.2 Air Magic | 5 | 5.9 Spellcasting | 3 | 3.2 Dodging | 3 | 3.3 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 29 | 34 || 63 Peck | 5 | 16 || 21 Kick | 4 | 25 || 29 Quarterstaff | | 13 || 13 Cast: Shock | 74 | 88 || 162 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Armour: Robe | 21 | 23 || 44 Dodge: Dodged | 36 | 33 || 69