Akhort Level 1 of the Dungeon (4, -23, D:1) a +0 dagger (14, -46, D:1) a quokka corpse (skeletalised by now) (16, -44, D:1) a rat corpse (skeletalised by now) (24, -4, D:1) a frilled lizard skeleton (31, 6, D:1) 6 boomerangs (46, 3, D:1) a +0 robe (47, -43, D:1) a ball python corpse (skeletalised by now) (60, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Seffama's Weapon Emporium a +3 morningstar of venom (290 gold) a +4 dagger (288 gold) 5 poisoned darts (36 gold) a +1 short sword of protection (127 gold) 5 poisoned darts (36 gold) a +1 mace of venom (127 gold) a +0 short sword (36 gold) 6 poisoned darts (43 gold) (0, 0, D:2) a +0 club (6, 1, D:2) a +0 dagger (6, 4, D:2) a quokka skeleton (6, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (11, 3, D:2) a frilled lizard skeleton (21, 18, D:2) an adder skeleton (23, -2, D:2) a quokka skeleton (24, 16, D:2) a hobgoblin skeleton (37, 6, D:2) a bat skeleton (39, 10, D:2) a rat skeleton (40, 38, D:2) a +0 club (44, 20, D:2) a jackal skeleton Level 3 of the Dungeon (0, 12, D:3) a +0 dagger (6, 31, D:3) an adder corpse (skeletalised by now) (9, 16, D:3) a +0 dagger a goblin corpse (skeletalised by now) (20, 34, D:3) an adder corpse (23, 45, D:3) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) 9 gold pieces (10, -10, D:5) 2 potions of curing (11, -9, D:5) a +5 whip (unseen) (11, -8, D:5) a +0 halberd