Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4496049880953984934 34 Akhort the Gusty (level 3, -1/20 HPs) Began as a Tengu Air Elementalist on Aug 10, 2026. Slain by a water moccasin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:04 (2337 turns). Akhort the Gusty (Tengu Air Elementalist) Turns: 2337, Time: 00:05:05 Health: -1/20 AC: 2 Str: 8 XL: 3 Next: 31% Magic: 4/7 EV: 11 Int: 17 God: Gold: 102 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) d - +2 short sword (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: lethally poisoned (-1 -> -14) A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons d - a +2 short sword of speed (weapon) Armour a - a +0 robe (worn) c - a +0 hat (worn) Jewellery b - an amulet of dissipation Scrolls e - a scroll of teleportation {unknown} i - a scroll of identify h - a scroll of blinking {unknown} Potions g - a potion of magic c - 3 potions of curing d - a potion of cancellation {unknown} f - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} j - a potion of mutation {unknown} l - a potion of attraction {unknown} Skills: * Level 0.8 Fighting - Level 2.2 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting - Level 1.3 Conjurations + Level 5.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 19% N/A 7% 3 Static Discharge Conj/Air 24% 3-4/arc 8% 2 Airstrike Air 9% 2d(2-18) 24% 4 Frozen Ramparts Ice 2% 1d1 50% 3 Dispel Undead Necr 1% 3d6 88% 4 Martyr's Knell Necr/Summ 1% N/A 88% 4 Summon Seismosaurus Egg Summ/Erth 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * D:2 = Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The water moccasin closely misses you. There is a stone staircase leading up here. The water moccasin barely misses you. You climb upwards. There is a stone staircase leading down here. You hit the water moccasin but do no damage. Your peck misses the water moccasin. The water moccasin barely misses you. You barely miss the water moccasin. Your kick misses the water moccasin. Your peck misses the water moccasin. The water moccasin bites you but does no damage. You miss the water moccasin. Your peck misses the water moccasin. The water moccasin bites you! You hit the water moccasin. Your kick misses the water moccasin. Your peck misses the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 48% to hit) Okay, then. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The zap hits the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin bites you. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The zap hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The zap hits the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... ##.# #...#.##.### #.# ...# #####.##.# #.# #### #.##.#####.# ########.##.......# #........)######### #.######..#.## #.######.....## #.............###### #..##.#...@........# ######..##.....S.######.# #..........#...### #.# #.####.........# #.### ##.#####.#####.## #...# .......#.......# ###.# .#.###.#######'## #.# .#.# #.# ##...## #.# .#.###.# ##.....## ###.# You could see a water moccasin. Vanquished Creatures An adder (D:3) A dart slug (D:1) 3 hobgoblins 2 quokkas 3 ball pythons 2 bats 2 frilled lizards (D:1) 4 goblins 7 kobolds 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Akhort the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 209 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 814 | D:1 | Found Jiruh's General Store. 1631 | D:2 | Reached skill level 5 in Air Magic 2028 | D:2 | Found Gevoatt's Jewellery Shoppe. 2266 | D:3 | Reached XP level 3. HP: 20/20 MP: 3/7 2317 | D:3 | Encountered a water moccasin 2337 | D:2 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, serial_shops, nicolae_shop_tiny_glass D:2: layout_loops_corners, serial_shops, nicolae_shop_stone D:3: layout_rooms, nicolae_uskayaw_suspiria, serial_shops, nicolae_shop_just_a_little_nook, nicolae_the_louvre, nicolae_half_adder, uniq_terence, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 5 | 5.0 Fighting | | 0.8 Dodging | | 2.2 Stealth | | 2.3 Spellcasting | | 2.2 Conjurations | | 1.3 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Unarmed || 5 Peck || 1 Short sword || 10 Cast: Shock || 58 Read: Identify || 1 Amnesia || 1 Poison || 1 Armour: Robe || 12 Dodge: Dodged || 14