Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8486958550600496401 125 Akhort the Gusty (level 5, -15/28 HPs) Began as a Tengu Air Elementalist on Aug 25, 2026. Demolished by a sleepcap (19 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:09:27 (3079 turns). Akhort the Gusty (Tengu Air Elementalist) Turns: 3079, Time: 00:09:28 Health: -15/28 AC: 3 Str: 9 XL: 5 Next: 9% Magic: 6/10 EV: 2 Int: 17 God: Gold: 170 SH: 0 Dex: 14 Spells: 9/10 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) f - orb {Pyromania} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no amulet) Will ..... d - ring of protection from fire Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.12/turn %: acrobat @: sleeping A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 170 gold pieces. Inventory: Armour a - a +0 robe (worn) c - the +5 ring mail of Weirdness {+Inv} (You found it on level 2 of the Dungeon) +Inv: It lets you turn invisible. It cannot be enchanted further. e - a +0 pair of gloves (worn) f - an orb of pyromania (worn) Magical Staves b - a staff of necromancy Jewellery d - a ring of protection from fire (worn) Scrolls c - a scroll of enchant weapon {unknown} e - 2 scrolls of amnesia {unknown} h - 2 scrolls of fog {unknown} l - a scroll of teleportation {unknown} m - 2 scrolls of revelation {unknown} n - a scroll of fear {unknown} o - 2 scrolls of identify {unknown} q - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - 2 potions of attraction {unknown} j - a potion of ambrosia {unknown} k - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting - Level 1.3 Conjurations - Level 6.3 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 24% N/A 3% 3 Static Discharge Conj/Air 30% 3-5/arc 5% 2 Airstrike Air 12% 2d(2-18) 13% 4 Teleport Other Tloc 2% N/A 45% 3 Anguish Hex/Necr 1% N/A 86% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You encounter a sleepcap. Found 2 poisoned darts. The zap hits the sleepcap. The sleepcap is lightly damaged. You miscast Shock. Nothing appears to happen. The zap hits the sleepcap. The sleepcap is moderately damaged. The sleepcap completely misses you. The zap hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. A sleepcap is nearby! The zap hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap but do no damage. You claw the sleepcap, but do no damage. You peck the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... ###.#### ####. ##'## ####.... #...# ####...###. #...# ##.........# #...# #.###...###. #...# #...###...† #...# #....#.###. #...# #.....#...# ##@## ##....#.... #f# ##...#.... ... #.###.#... #.... ##...###.. #..... #....#.## #...... #.....#.. #......# ##....#.. #.(....# ##...#.. #.###.#. You could see a sleepcap. Vanquished Creatures A clockroach (D:3) 2 gnolls (D:3) 3 adders 3 dart slugs An orc (D:3) 2 endoplasms 9 hobgoblins 6 jackals (D:2) 2 quokkas 5 ball pythons 3 bats 2 frilled lizards (D:2) 8 goblins 7 kobolds 3 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Akhort the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 314 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 796 | D:1 | Reached skill level 5 in Air Magic 1114 | D:2 | Identified the +5 ring mail of Weirdness {+Inv} 1472 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/7 1864 | D:2 | Reached skill level 6 in Air Magic 2165 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/8 2741 | D:3 | Encountered Sigmund 2867 | D:3 | Reached XP level 5. HP: 13/28 MP: 0/10 3079 | D:4 | Demolished by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_basic D:2: minmay_chambers_of_ones, layout_loops_ring D:3: layout_basic, minmay_strange_pillars, uniq_sigmund D:4: nicolae_BIG_FREAKIN_CUBE, layout_basic, st_stairs_12, hangedman_abyss_or_decor_stabs, uniq_pikel, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Air Magic | 5 6 | 6.3 Spellcasting | 3 | 3.2 Dodging | | 2.1 Stealth | | 2.0 Conjurations | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 5 || 15 Melee: Unarmed | 10 | 5 || 15 Kick | 2 | 3 || 5 Peck | 2 | 1 || 3 Cast: Shock | 79 | 40 || 119 Armour: Robe | 13 | 10 || 23 Dodge: Dodged | 21 | 10 || 31