Akhort Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, 10, D:1) a +0 hand axe (7, 21, D:1) a +0 dagger (8, -8, D:1) a +0 hand axe (15, -7, D:1) a rat skeleton (18, 20, D:1) a +0 short sword (20, 12, D:1) a +0 club a goblin skeleton (36, 9, D:1) a parchment of Static Discharge (36, 12, D:1) a +0 ring mail (36, 22, D:1) a hobgoblin skeleton (38, 30, D:1) a +0 mace (41, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 22, D:1) a +0 short sword a kobold skeleton (44, 16, D:1) a frilled lizard skeleton (46, -5, D:1) a ball python corpse (skeletalised by now) (50, 31, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, 0, D:2) 4 poisoned darts (17, -26, D:2) a quokka corpse (skeletalised by now) (17, -18, D:2) a +0 leather armour (28, -18, D:2) the +10 mace of Soetracw {flame, rF- Str+5 Dex+3} rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (34, -12, D:2) a +0 war axe (38, -6, D:2) a rat corpse (skeletalised by now) (39, -22, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -1, D:3) a scroll of teleportation (1, 1, D:3) a +0 hand axe (1, 38, D:3) a +0 chain mail (2, 0, D:3) a parchment of Ozocubu's Armour (4, 22, D:3) a ball python corpse (8, 1, D:3) a +0 scimitar (9, 7, D:3) a +0 robe (13, 23, D:3) a +0 leather armour (16, 34, D:3) a +0 mace (17, 33, D:3) a +0 leather armour (22, 35, D:3) a ball python corpse (skeletalised by now) (30, 23, D:3) a medusa talisman (31, 11, D:3) an adder skeleton (33, 18, D:3) a +0 club (43, 2, D:3) a +0 helmet (49, 4, D:3) a +0 spear