Akhort Level 1 of the Dungeon (0, 1, D:1) a +0 club (3, 0, D:1) a bat skeleton (16, 15, D:1) a +2 whip of draining a stone (20, 30, D:1) a +0 club (25, -1, D:1) a bat skeleton (28, 18, D:1) a quokka corpse (skeletalised by now) (31, 9, D:1) a +0 whip (35, 2, D:1) a hobgoblin corpse (skeletalised by now) (37, 25, D:1) 2 flux baubles (51, -2, D:1) a +0 hand axe (54, -1, D:1) a bat corpse (skeletalised by now) (60, 8, D:1) a jackal corpse (skeletalised by now) (63, 5, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (6, -12, D:2) a frilled lizard corpse (skeletalised by now) (10, -23, D:2) a +0 whip (10, -18, D:2) a +0 club (43, -46, D:2) a +0 dagger a +0 leather armour (43, -20, D:2) a ribbon worm corpse (44, -46, D:2) a dart slug corpse (44, -21, D:2) a +0 dagger a goblin corpse (47, 6, D:2) a +0 dagger (49, -2, D:2) an adder skeleton