Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10103124450319812023 103 Akhort the Gusty (level 4, 0/24 HPs) Began as a Tengu Air Elementalist on Oct 17, 2026. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:04:18 (2539 turns). Akhort the Gusty (Tengu Air Elementalist) Turns: 2539, Time: 00:04:18 Health: 0/24 AC: 2 Str: 8 XL: 4 Next: 79% Magic: 4/10 EV: 26 Int: 17 God: Gold: 152 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.12/turn %: acrobat @: lethally poisoned (0 -> -3), acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 152 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} h - a scroll of fog {unknown} i - a scroll of identify m - a scroll of enchant weapon {unknown} n - a scroll of revelation {unknown} Potions g - a potion of magic r - 2 potions of resistance f - a potion of attraction {unknown} j - a potion of curing {unknown} k - a potion of haste {unknown} o - a potion of lignification {unknown} p - a potion of might {unknown} Skills: - Level 2.2 Dodging - Level 2.1 Stealth + Level 3.3 Spellcasting - Level 1.5 Conjurations + Level 5.6 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 22% N/A 4% 3 Static Discharge Conj/Air 30% 3-5/arc 6% 2 Airstrike Air 11% 2d(2-18) 16% 4 Construct Spike Launche Frge 4% 2d3 26% 2 Martyr's Knell Necr/Summ 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You encounter a scorpion. The zap hits the scorpion but does no damage. The zap misses the scorpion. The zap hits the scorpion. The scorpion is lightly wounded. The zap hits the scorpion. The scorpion is lightly wounded. The scorpion stings you but does no damage. The zap hits the scorpion. The scorpion is moderately wounded. The zap hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The zap misses the scorpion. The zap hits the scorpion but does no damage. The scorpion is heavily wounded. You feel very sick. The scorpion barely misses you. The zap misses the scorpion. x2; You feel sick. The scorpion stings you! The scorpion stings you but does no damage. The zap hits the scorpion. The scorpion is severely wounded. The zap misses the scorpion. You feel sick. The scorpion stings you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A scorpion is nearby! Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a scorpion (severely wounded, 63% to hit and 59% to hit with your kick, peck, and off-hand punch) You hit the scorpion. Your kick misses the scorpion. The scorpion is almost dead. You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. You see here a dart slug corpse. You die... #.#.###..##### ##.#............ ..## ##.#..#######.#. ...## >#.##.# .... ##.##.# ... #....######## .. #.....)...... .# #.###############†# #..........†...@†.##.# ################s....# ..........!#### ###########.# .. ... ...# .#.# .#.# You could see a scorpion. Vanquished Creatures Terence (D:2) 3 adders (D:2) A dart slug (D:3) 3 orcs (D:3) 3 ribbon worms An endoplasm (D:2) 5 hobgoblins 3 jackals (D:1) 2 quokkas 9 ball pythons 5 bats 4 frilled lizards (D:2) 4 goblins 3 kobolds 4 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Akhort the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 177 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 783 | D:1 | You fall into a shaft and drop 1 floor! 919 | D:2 | Reached XP level 3. HP: 4/19 MP: 2/7 1232 | D:2 | Encountered Terence 1238 | D:2 | Killed Terence 1239 | D:2 | Reached skill level 5 in Air Magic 1239 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/9 2537 | D:3 | HP: 1/24 [scorpion (7)] 2539 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_corners, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_loops_ring, chequers_serial_rivers_room_a, uniq_terence D:3: layout_loops_ring, nicolae_overflow_hidden_temple, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_b, co_window_paths_c, co_window_broadway_b, co_window_unsneaky_path_c, co_window_corner_ca, co_window_4corner_b, glass_columns_b, glass_columns_a, roderic_serpentine_path Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.3 Air Magic | 5 | 5.6 Dodging | | 2.2 Stealth | | 2.1 Conjurations | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 7 || 17 Melee: Unarmed | 10 | 7 || 17 Kick | 3 | 2 || 5 Peck | | 1 || 1 Cast: Shock | 60 | 61 || 121 Read: Identify | | 1 || 1 Armour: Robe | 10 | 13 || 23 Dodge: Dodged | 8 | 12 || 20