Akhort Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 0, D:1) a +0 leather armour (7, -8, D:1) a +1 dagger of draining 2 stones (9, -2, D:1) a +0 club (10, -9, D:1) a +0 sling (16, -10, D:1) a +0 dagger (17, -35, D:1) a quokka corpse (skeletalised by now) (17, -10, D:1) a rat corpse (skeletalised by now) (21, -14, D:1) a +0 robe (26, -34, D:1) a bat corpse (skeletalised by now) (27, -10, D:1) a ball python skeleton (29, -29, D:1) a rat corpse (skeletalised by now) (29, -6, D:1) a hobgoblin skeleton a hobgoblin skeleton (30, -8, D:1) a +1 short sword of protection (32, -45, D:1) a +0 whip (35, -33, D:1) a +0 leather armour (41, -30, D:1) a +0 dagger (44, -25, D:1) a rat skeleton a ball python skeleton a frilled lizard skeleton (46, -27, D:1) a hobgoblin skeleton (47, -28, D:1) a +2 devious dagger (52, -26, D:1) a +0 dagger (56, -8, D:1) a +0 spear Level 2 of the Dungeon [Shop] Tyoh Boe's Antique Weapon Shop a +0 club (12 gold) a +0 spear (72 gold) a +4 giant club (578 gold) a +1 devious short sword (240 gold) a +0 hand axe (72 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (1032 gold) Str+7: It affects your strength (+7). It cannot be enchanted further. a +0 dagger (48 gold) (0, 0, D:2) a +0 club (0, 30, D:2) a ball python corpse (skeletalised by now) (8, 39, D:2) a +0 dagger a kobold corpse (12, 6, D:2) a bat corpse (skeletalised by now) (20, 18, D:2) a bat skeleton (22, 44, D:2) a +0 scale mail (23, 2, D:2) a +0 club (23, 16, D:2) a +0 war axe (25, 29, D:2) a +0 scale mail (35, 27, D:2) a +0 whip (38, 25, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 27, D:2) a +0 dagger (40, 20, D:2) a +0 dagger (42, 27, D:2) a bat skeleton (48, 26, D:2) a bat skeleton (48, 43, D:2) a quokka corpse (skeletalised by now) (51, 21, D:2) a +0 robe (53, -11, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (1, 1, D:3) a +0 dagger (1, 2, D:3) a +0 dagger (6, 5, D:3) a +0 whip 4 poisoned darts Level 4 of the Dungeon (0, 7, D:4) a potion of berserk rage