Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14626005598671170148 357 Akhort the Gusty (level 6, -2/32 HPs) Began as a Tengu Air Elementalist on Oct 28, 2026. Slain by a scorpion (3 damage) ... on level 5 of the Dungeon. The game lasted 00:05:48 (3521 turns). Akhort the Gusty (Tengu Air Elementalist) Turns: 3521, Time: 00:05:49 Health: -2/32 AC: 4 Str: 8 XL: 6 Next: 64% Magic: 2/13 EV: 11 Int: 17 God: Gold: 148 SH: 0 Dex: 15 Spells: 13/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no amulet) Will ..... b - ring of see invisible Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.13/turn %: acrobat, clarity @: lethally poisoned (-2 -> -7) A: beak, talons 3, acrobatic, iridescent scales 1, clarity a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 148 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of immolation {unknown} h - a scroll of summoning {unknown} m - a scroll of brand weapon {unknown} n - a scroll of poison {unknown} o - a scroll of blinking {unknown} q - 3 scrolls of identify {unknown} t - 3 scrolls of teleportation u - a scroll of noise {unknown} Potions g - a potion of magic w - 3 potions of heal wounds M - 2 potions of mutation j - 2 potions of brilliance {unknown} k - a potion of might {unknown} l - a potion of enlightenment {unknown} f - 2 potions of haste {unknown} Skills: - Level 2.2 Dodging - Level 2.0 Stealth + Level 4.6 Spellcasting - Level 1.4 Conjurations + Level 7.2 Air Magic You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 28% N/A 2% 3 Static Discharge Conj/Air 36% 3-5/arc 3% 2 Airstrike Air 14% 2d(2-18) 8% 4 Jinxbite Hex 6% 2d2 22% 2 Sublimation of Blood Necr 3% N/A 22% 2 Hailstorm Conj/Ice 6% 3d5 32% 3 Summon Ice Beast Ice/Summ 3% N/A 41% 3 Ignite Poison Fire/Alch 3% N/A 83% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. You are partially covered in iridescent scales. (AC +2) You possess an exceptional clarity of mind. Message History * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. It was a potion of heal wounds. You feel much better. d -> w - 3 potions of heal wounds You feel sick. The scorpion stings you. x2 Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a scorpion (heavily wounded, 71% to hit) You miscast Shock. Nothing appears to happen. You feel sick. The scorpion stings you. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a scorpion (heavily wounded, 71% to hit) The zap hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion closely misses you. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a scorpion (severely wounded, 71% to hit) The zap hits the scorpion but does no damage. The scorpion is severely wounded. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a scorpion (severely wounded, 71% to hit) You miscast Shock. Nothing appears to happen. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a scorpion (severely wounded, 71% to hit) The zap hits the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... #. ... ... #.###.###... ..##......... ...l......### #...<....# #.#.####.# #. #.# #. #s# #. #@# #. #.# ## #.# ..# ### You could see a scorpion. Vanquished Creatures A phantom (D:4) 2 scorpions (D:4) A hound (D:4) A clockroach (D:3) An orc wizard (D:3) 2 adders 5 dart slugs 3 orcs (D:3) 2 ribbon worms 8 endoplasms 2 hobgoblins 4 jackals (D:2) 3 quokkas 4 ball pythons 3 bats 5 frilled lizards 10 goblins 6 kobolds 7 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Akhort the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 231 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 1022 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1022 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1024 | D:2 | Reached XP level 3. HP: 2/19 MP: 1/8 1363 | D:2 | Reached skill level 5 in Air Magic 2298 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/9 2690 | D:3 | Reached XP level 5. HP: 25/28 MP: 4/11 2825 | D:4 | Reached skill level 6 in Air Magic 2933 | D:4 | Reached XP level 6. HP: 31/32 MP: 4/13 3234 | D:4 | Encountered Sigmund 3381 | D:4 | Reached skill level 7 in Air Magic 3500 | D:5 | Entered Level 5 of the Dungeon 3521 | D:5 | HP: 1/32 [scorpion (5)] 3521 | D:5 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring D:2: layout_basic, serial_bayou_lagoon_a D:3: layout_basic, minmay_unequal D:4: layout_basic, uniq_sigmund D:5: layout_basic, bloody_trog Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Air Magic | 5 6 7 | 7.2 Spellcasting | 3 4 | 4.6 Dodging | | 2.2 Stealth | | 2.0 Conjurations | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 22 | 4 || 26 Melee: Unarmed | 22 | 4 || 26 Kick | 9 | 2 || 11 Cast: Shock | 98 | 86 || 184 Drink: Mutation | 1 | || 1 Heal wounds | | 1 || 1 Read: Teleportation | 1 | || 1 Armour: Robe | 15 | 26 || 41 Dodge: Dodged | 18 | 19 || 37