Akrius Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, -26, D:1) a +0 club (6, -27, D:1) a bat corpse (skeletalised by now) (7, 3, D:1) a +0 mace (15, -33, D:1) a +0 short sword a kobold corpse (skeletalised by now) (17, -28, D:1) a +0 hand axe (18, -30, D:1) a +0 leather armour (21, -32, D:1) a rat corpse (skeletalised by now) (21, -11, D:1) a +0 dagger a kobold skeleton (21, -10, D:1) a frilled lizard skeleton (23, -14, D:1) a +0 ring mail (30, -4, D:1) a +0 dagger (31, 3, D:1) a rat corpse (skeletalised by now) (34, -29, D:1) a ball python corpse (skeletalised by now) (39, 0, D:1) a hobgoblin skeleton (41, 2, D:1) a +0 short sword a kobold skeleton (43, -21, D:1) a +0 dagger of draining 3 stones a kobold corpse (skeletalised by now) (45, -26, D:1) 2 darts of disjunction Level 2 of the Dungeon (12, 9, D:2) a quokka skeleton (12, 19, D:2) the +1 robe of Luihuep {^Drain rCorr Stlth+ Archmagi} ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (14, 41, D:2) a bat corpse (skeletalised by now) (17, 42, D:2) a +0 club a +0 club a +0 sling (18, 5, D:2) a +0 hand axe (22, 13, D:2) a rat corpse (skeletalised by now) (24, 33, D:2) a +0 hand axe (26, 8, D:2) a quill talisman (33, -1, D:2) a +0 robe (40, 15, D:2) a rat skeleton a ball python skeleton (44, -1, D:2) a hobgoblin corpse (skeletalised by now) (59, 2, D:2) a -2 sling Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (2, 17, D:3) a +0 falchion (12, 12, D:3) a +0 trident a +0 leather armour the felid corpse of Natasha an orc corpse (12, 13, D:3) a +0 club (13, 24, D:3) a +0 spear (20, 18, D:3) a bat corpse (34, -3, D:3) a hobgoblin corpse (34, 3, D:3) a +0 leather armour