Akrius Level 3 of the Dungeon (0, 0, D:3) a parchment of Jinxbite (5, -1, D:3) a parchment of Lesser Beckoning (30, -10, D:3) a scroll of silence Level 4 of the Dungeon (0, 0, D:4) a +0 mace (2, 4, D:4) 3 large rocks (16, 3, D:4) a rat corpse (17, 6, D:4) a +0 club (20, -4, D:4) a +0 whip Level 5 of the Dungeon [Shop] Purph's Weapon Boutique a +0 quarterstaff (55 gold) the +7 trident of Neskeen {pain, +Blink rCorr Str+2 Dex-2} (696 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +0 quarterstaff (55 gold) a +0 falchion (33 gold) 2 atropa-tipped darts (19 gold) a +0 sling (16 gold) the +10 rapier "Izun" {spect, rPois rF+} (900 gold) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. a +5 heavy mace (356 gold) the +10 morningstar of the Thoughtful Mystics {freeze, Bane rF+++ Int+2 SInv} (1185 gold) Bane: It inflicts you with a random bane when you equip it. rF+++: It renders you almost immune to fire. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:5) 17 gold pieces (0, 24, D:5) a maw talisman (0, 25, D:5) a +0 buckler (8, 29, D:5) an adder corpse (skeletalised by now) (41, 1, D:5) an inkwell talisman