Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 16 (custom seed) 4 Allurius the Vexing (level 1, 15/15 HPs) Began as a Coglin Hexslinger on Oct 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:07 (240 turns). Allurius the Vexing (Coglin Hexslinger) Turns: 240, Time: 00:02:07 Health: 15/15 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 2/2 EV: 11 Int: 15 God: Gold: 953 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . f - +10 hand cannon of Defilement {penet, rPois Int+3} rCold . . . e - +9 hand cannon "Ynamiuch" {flame, rCorr Dex+3} rNeg . . . c - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 953 gold pieces. Inventory: Hand Weapons e - the +9 hand cannon "Ynamiuch" (offhand) {flame, rCorr Dex+3} (You acquired it on level 1 of the Dungeon) Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. f - the +10 hand cannon of Defilement (weapon) {penet, rPois Int+3} (You acquired it on level 1 of the Dungeon) Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.0 Fighting + Level 1.8 Ranged Weapons + Level 1.8 Dodging + Level 1.0 Spellcasting + Level 2.7 Hexes + Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 12% 2 Freeze Ice 0% 1d3 24% 1 Sigil of Binding Hex 9% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Frozen Ramparts Ice 0% 1d1 58% 3 Hailstorm Conj/Ice 0% 3d5 58% 3 Cause Fear Hex 4% N/A 61% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You start parting from your weapon. You continue parting from your -2 sling {Santos}. x4 You whisper farewell to Santos. You finish parting from your -2 sling {Santos}. You drop a -2 sling {Santos}. You start attuning to your weapon. You continue attuning to the +10 hand cannon of Defilement {penet, rPois Int+3}. x4 You finish attuning to the +10 hand cannon of Defilement {penet, rPois Int+3}. You feel clever. Your graspers briefly pass through it before you manage to get a firm grip on it. You welcome the +10 hand cannon of Defilement into your grasp. You start attuning to your weapon. You continue attuning to the +9 hand cannon "Ynamiuch" {flame, rCorr Dex+3}. x4 You finish attuning to the +9 hand cannon "Ynamiuch" {flame, rCorr Dex+3}. You feel agile. The +9 hand cannon "Ynamiuch" {flame, rCorr Dex+3} bursts into flame! You welcome the +9 hand cannon "Ynamiuch" into your grasp. Your movement speed is average. Your attack delay is about 1.8. Your damage rating with the +10 hand cannon of Defilement {penet, rPois Int+3} is about 30 (Base 16 x 122% (Dex) x 104% (Skill) + 10 (Ench)). Your damage rating with the +9 hand cannon "Ynamiuch" {flame, rCorr Dex+3} is about 29 (Base 16 x 122% (Dex) x 104% (Skill) + 9 (Ench)). Your base attributes are Str 8, Int 12, Dex 16. Unknown command. A hobgoblin comes into view. You shoot a slug. The slug pierces through the hobgoblin. The hobgoblin is severely wounded. You shoot a slug. The slug hits the hobgoblin but does no damage. The hobgoblin is severely wounded. You shoot a slug. The slug pierces through the hobgoblin! You kill the hobgoblin! You shoot a slug. You pick up a book of Frost and begin reading... You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. Found a stone staircase leading down. A bat comes into view. You shoot a slug. The slug pierces through the bat. You kill the bat! You shoot a slug. Your Fire Magic skill increases to level 1! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.##.#### #.# #.## # #.........# #.#####..#### ###.##.##.# #............ .. #.##.# #..<......... ## #>...###...###+###.. #..........##...##.. ##.#####...+.###.#.. #.°## ##..#.# +.#.. #.@○# #..# # # #.. +............# ##.. ####...##.#..# ###.. #..## .. ...... #.## .. ....... #.# # ###.#.## #. ..... .. ##.## There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Allurius the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 49 | D:1 | Identified 3 scrolls of acquirement 49 | D:1 | Acquired 953 gold pieces 50 | D:1 | Acquired the +10 hand cannon of Defilement {penet, rPois | Int+3} 132 | D:1 | Acquired the +9 hand cannon "Ynamiuch" {flame, rCorr Dex+3} 240 | D:1 | Reached skill level 1 in Fire Magic 240 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Fire Magic | 1 | 1.0 Fighting | | 1.0 Ranged Weapons | | 1.8 Dodging | | 1.8 Spellcasting | | 1.0 Hexes | | 2.7 Action || total ---------------------------++------- Fire: Sling || 8 Hand cannon || 6 Use: Scroll || 3