Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 15510925236624324166 (custom seed) 20 Allurius the Magician (level 3, 25/25 HPs) Began as a Djinni Conjurer on Jan 11, 2025. Quit the game on level 1 of the Dungeon on Mar 6, 2025. The game lasted 00:04:51 (630 turns). Allurius the Magician (Djinni Conjurer) Turns: 630, Time: 00:04:52 Health: 25/25 AC: 2 Str: 6 XL: 3 Next: 0% Gold: 29 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of mutation {unknown} d - a potion of degeneration {unknown} e - a potion of magic {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Freeze Ice 84% 1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the kobold! You reach down and open the door. Found a stone staircase leading down. You reach down and open the door. There is an open door here. A giant cockroach comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep, 100% to hit) The searing ray hits the giant cockroach. You kill the giant cockroach! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Freeze wells up from within. Spell assigned to 'e'. Unknown command. Saving game... please wait. Welcome back, Allurius the Djinni Conjurer. Game seed: 15510925236624324166 (custom seed) Press ? for a list of commands and other information. Saving game... please wait. Welcome back, Allurius the Djinni Conjurer. Game seed: 15510925236624324166 (custom seed) Press ? for a list of commands and other information. You need no library to learn spells. Saving game... please wait. Welcome back, Allurius the Djinni Conjurer. Game seed: 15510925236624324166 (custom seed) Press ? for a list of commands and other information. HP restored. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. There is an open door here. Char dumped successfully. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## .# ############## .## #............# .≈# #............# .≈# #............# .≈###............######## .≈#..............'..>...K .≈#.#...........@######## .≈#.#............# .≈#.#............# §≈#.#..........(.######### .≈#.#............'.......# .####............#######.# .# #............# .# .# #####'######## .# .# #.# .# There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 jackals (D:1) 2 kobolds (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Allurius the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Allurius set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 146 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 610 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 610 | D:1 | Learned a level 1 spell: Freeze 610 | D:1 | Upgraded the game from 0.32.1-5-gba85492886 to | 0.32.1-6-ge8736a44df 630 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, amcnicky_mini_rare_corridor_liquid, minmay_misc_feat_pillars, serial_bayou_pond_c Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 23 Searing Ray || 5 Dodge: Dodged || 1