Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7336447 (custom seed) 361 Allurius the Conjurer (level 6, -9/34 HPs) Began as a Deep Elf Conjurer on July 22, 2025. Was a Follower of Vehumet. Mangled by a sleepcap (14 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon on July 23, 2025. The game lasted 00:20:08 (3463 turns). Allurius the Conjurer (Deep Elf Conjurer) Turns: 3463, Time: 00:20:09 Health: -9/34 AC: 3 Str: 4 XL: 6 Next: 38% Magic: 12/14 EV: 2 Int: 25 God: Vehumet [*.....] Gold: 205 SH: 0 Dex: 16 Spells: 2/13 levels left rFire . . . d - staff of the Scorpion {rElec rC+ Dex+3 Ice} rCold + . . l - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . v - +0 pair of boots Will +.... x - amulet of magic regeneration Stlth + n - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.68/turn %: no passive effects @: sleeping, glowing A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 205 gold pieces. Inventory: Missiles k - 10 poisoned darts m - 3 javelins Armour a - a +0 robe (worn) l - an orb of light (worn) v - a +0 pair of boots (worn) Magical Staves d - the staff of the Scorpion (weapon) {rElec rC+ Dex+3 Ice} (You acquired it on level 1 of the Dungeon) [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. Jewellery n - a ring of willpower (worn) x - an amulet of magic regeneration (worn) Wands t - a wand of paralysis (8) Scrolls f - 3 scrolls of enchant weapon {unknown} p - a scroll of revelation {unknown} q - 2 scrolls of enchant armour {unknown} u - 2 scrolls of identify {unknown} w - 2 scrolls of teleportation {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} e - 2 potions of might {unknown} g - 2 potions of berserk rage {unknown} h - a potion of heal wounds {unknown} i - 2 potions of enlightenment {unknown} j - 2 potions of lignification {unknown} r - a potion of haste {unknown} s - 3 potions of moonshine {unknown} Baubles o - 2 flux baubles Skills: + Level 1.3 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting * Level 5.5 Conjurations - Level 5.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 10% 4 d - Fulminant Prism Conj/Alch 9% 3d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 9% 1 Mercury Arrow Conj/Alch 38% 2d7 4% 2 Poisonous Vapours Alch/Air 20% 1d1 9% 1 Soul Splinter Necr 20% N/A 9% 1 Grave Claw Necr 10% 2d7 13% 2 Stone Arrow Conj/Erth 38% 3d9 9% 3 Volatile Blastmotes Fire/Tloc 36% 2d13 10% 3 Mephitic Cloud Conj/Alch/Air 14% N/A 12% 3 Dazzling Flash Hex/Fire 10% N/A 26% 3 Frozen Ramparts Ice 16% 1d3 26% 3 Ozocubu's Armour Ice 8% N/A 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Brom's Barrelling Bould Conj/Erth 19% 2d5 28% 4 Fireball Conj/Fire 9% 3d6 61% 5 Forge Blazeheart Golem Fire/Frge 5% N/A 65% 4 Olgreb's Toxic Radiance Alch 5% N/A 65% 4 Sticky Flame Fire/Alch 5% 2d4 65% 4 Curse of Agony Necr 5% N/A 94% 5 Hoarfrost Cannonade Ice/Frge 4% 3d6/3d12 94% 5 Metabolic Englaciation Hex/Ice 4% N/A 94% 5 Silence Hex/Air 2% N/A 94% 5 Bombard Conj/Erth 9% 9d2 99% 6 Permafrost Eruption Ice/Erth 4% 2x4d2 100% 6 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Nemelex Xobeh Okawaru Ru Vehumet Annotations: D:1 Kinetic Grapnel Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Castin': Searin' Ray (safe; 1% risk o' failure) Confirm wit' . or Enter, or press ? or * ta list all spells. Aimin': Searin' Ray (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (haloed, 100% ta hit) Ye focus yer ray upon tha sleepcap. Tha searin' ray hits tha sleepcap. Tha sleepcap be lightly damaged. (Press . ta maintain tha ray.) Tha searin' ray hits tha sleepcap but does nay damage. Tha sleepcap be lightly damaged. Tha sleepcap releases spores at ye. Ye be 'ngulfed in a cloud o' soporific spores! Ye fall asleep. Ye stop channellin' yer searin' ray. Tha sleepcap releases spores at ye!! Ye wake up. Ouch! Tha re'lly hurt! Ye be 'ngulfed in a cloud o' soporific spores! Ye be unaffected. Tha sleepcap releases spores at ye. Castin': Searin' Ray (safe; 1% risk o' failure) Confirm wit' . or Enter, or press ? or * ta list all spells. Aimin': Searin' Ray (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, haloed, 100% ta hit) Ye focus yer ray upon tha sleepcap. Tha searin' ray hits tha sleepcap. Tha sleepcap be heavily damaged. (Press . ta maintain tha ray.) Tha sleepcap releases spores at ye. * * * LOW HITPOINT WARNIN' * * * Ye be 'ngulfed in a cloud o' soporific spores! Ye be unaffected. Tha searin' ray hits tha sleepcap. Tha sleepcap be heavily damaged. Tha sleepcap releases spores at ye. * * * LOW HITPOINT WARNIN' * * * Ye be 'ngulfed in a cloud o' soporific spores! Ye fall asleep. Ye stop channellin' yer searin' ray. Tha sleepcap releases spores at ye! Ye die... +.≈≈≈.'._.#............ +.....'...#...####.)... ##'''#############..### #...# ##.....#... #.### ####.......... #.# .............. #.## .##........... #..#####.##........... ##...@f..##........... ######..##>.......... ..###........... .).. ##.......... ..............#... ...J...############ ........# ########## You could see a sleepcap. Vanquished Creatures A phantom (D:4) A bombardier beetle (D:3) A hound (D:4) An orc priest (D:4) 3 orc wizards 4 adders A dart slug (D:4) A ribbon worm (D:2) 9 endoplasms 5 giant cockroaches 9 hobgoblins 11 orcs 7 quokkas 5 ball pythons 4 bats (D:1) 4 frilled lizards 8 goblins 5 kobolds 3 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Allurius the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 23 | D:1 | Identified 3 scrolls of acquirement 23 | D:1 | Acquired the staff of the Scorpion {rElec rC+ Dex+3 Ice} 24 | D:1 | Acquired the Codex of the Flinty Pyromaniac 25 | D:1 | Acquired a Compendium of Siegecraft 317 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 320 | D:1 | Learned a level 2 spell: Searing Ray 684 | D:1 | Reached skill level 5 in Conjurations 709 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/10 960 | D:2 | Found a sacrificial altar of Ru. 1552 | D:2 | Found a faded altar of an unknown god. 1555 | D:2 | Reached skill level 1 in Fighting 2207 | D:3 | Found a radiant altar of Vehumet. 2215 | D:3 | Became a worshipper of Vehumet 2351 | D:3 | Reached XP level 4. HP: 23/25 MP: 6/11 2356 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2587 | D:3 | Reached skill level 1 in Translocations 2622 | D:2 | Learned a level 4 spell: Fulminant Prism 2687 | D:3 | Found a sacrificial altar of Ru. 2687 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2870 | D:3 | Reached XP level 5. HP: 27/29 MP: 7/13 3041 | D:4 | Found an iron altar of Okawaru. 3129 | D:4 | Reached * piety under Vehumet 3129 | D:4 | Offered knowledge of Kinetic Grapnel by Vehumet. 3130 | D:4 | Reached XP level 6. HP: 34/34 MP: 7/14 3207 | D:4 | Reached skill level 5 in Translocations 3438 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3463 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic, serial_bayou_lagoon_b D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_arch_garden, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_broadway_a, co_window_corner_cb, co_window_of_opportunity_c, co_window_corner_cb, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a D:3: layout_basic, mainiacjoe_overflow_alcove_1, gammafunk_temple_overflow_pools D:4: layout_rooms, mainiacjoe_overflow_chevrons, mainiacjoe_overflow_big_doors, kennysheep_generic_room_15 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 | 5.5 Fighting | 1 | 1.3 Spellcasting | 4 | 4.4 Translocations | 2 4 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 3 | || 3 Cast: Magic Dart | 42 | 15 || 57 Searing Ray | 29 | 24 || 53 Use: Scroll | 4 | || 4 Armour: Robe | 5 | 17 || 22 Dodge: Dodged | 14 | 16 || 30