Allurius Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (5, -12, D:1) a hobgoblin skeleton (7, -1, D:1) a rat skeleton (8, 17, D:1) a +0 club (11, -1, D:1) 3 stones (12, -10, D:1) a +2 dagger of freezing (12, 4, D:1) a hobgoblin corpse (skeletalised by now) (16, 20, D:1) a hobgoblin corpse (skeletalised by now) (17, 20, D:1) a ball python corpse (skeletalised by now) (19, -25, D:1) a bat skeleton (25, -10, D:1) a rat skeleton (27, -26, D:1) a +0 whip (29, -10, D:1) a +0 club (36, 13, D:1) a +0 short sword 2 stones a kobold skeleton (43, -26, D:1) a +0 tower shield (45, -2, D:1) 8 stones (46, -25, D:1) a hobgoblin corpse (skeletalised by now) (46, -12, D:1) a quokka skeleton (50, 10, D:1) a ball python corpse (skeletalised by now) (57, 2, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Rixug's Antique Armour Emporium a +2 chain mail of fire resistance (483 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 leather armour (42 gold) [Shop] Soxeh's Assorted Antiques a +0 whip (60 gold) a lightning rod (4/4) (960 gold) a potion of might (96 gold) a potion of magic (192 gold) a scroll of identify (48 gold) a phial of floods (960 gold) a +0 ring mail (96 gold) a scroll of fog (96 gold) a scarab talisman (600 gold) [Shop] Naschofue's Book Emporium a book of Scorching (300 gold) the Compendium of Transposition (440 gold) Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Teleport Other Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Dispersal Translocation 6 a book of Geomancy (200 gold) a book of Spectacle (400 gold) a book of Displacement (220 gold) the Monograph on the Excursion and Sciomancy (380 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Volatile Blastmotes Fire/Translocation 3 c - Animate Dead Necromancy 4 d - Haunt Necromancy/Summoning 7 a book of Misfortune (500 gold) Great Wizards, Vol. VII (300 gold) [Shop] Dasem's Antique Weapon Shoppe a +0 club (12 gold) a +3 dagger of electrocution (528 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1920 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. a +0 club (12 gold) a +0 war axe (84 gold) a +0 quarterstaff (120 gold) a +0 sling (36 gold) a +0 dagger (48 gold) a +2 heavy sling (352 gold) (0, 0, D:2) a +0 short sword (8, -17, D:2) a ball python skeleton (8, -8, D:2) a +0 ring mail (14, 11, D:2) 6 stones (16, 9, D:2) a +0 ring mail (17, -15, D:2) a bat skeleton (17, -10, D:2) a +0 dagger a goblin skeleton (17, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 2, D:2) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (18, -5, D:2) a bat corpse (skeletalised by now) (22, -17, D:2) 3 flux baubles (27, 14, D:2) 4 stones (34, -14, D:2) a bat corpse (skeletalised by now) (35, -15, D:2) a +0 dagger 6 stones a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (41, -19, D:2) a +0 robe (41, -13, D:2) a +0 dagger (41, -11, D:2) a +0 dagger (45, -10, D:2) a hobgoblin skeleton (51, -13, D:2) a +0 ring mail (59, 9, D:2) a +0 pair of gloves (61, -30, D:2) 2 stones Level 3 of the Dungeon