Dungeon Crawl Stone Soup version 0.34-a0-958-gd0e9a9ddd5 (webtiles) character file. Game seed: 4884844658281828082 13 Amao the Conjurer (level 2, 13/13 HPs) Began as a Felid Conjurer on Oct 17, 2025. Got out of the dungeon alive. The game lasted 00:00:48 (670 turns). Amao the Conjurer (Felid Conjurer) Turns: 670, Time: 00:00:49 Health: 13/13 AC: 1 Str: 3 XL: 2 Next: 24% Magic: 6/6 EV: 16 Int: 21 God: Gold: 17 SH: 0 Dex: 14 Spells: 4/5 levels left Lives: 0 Deaths: 1 rFire . . . (100%) a - amulet of alchemy rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a quokka corpse. A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal but does no damage. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You start resting. A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. You kill the ball python! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. You see here the felid skeleton of Amao. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit) The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (heavily wounded, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Things that are here: a jackal skeleton; a quokka skeleton f - a yellow potion A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat. You kill the bat! You pick up a parchment of Sublimation of Blood and begin reading... You add the spell Sublimation of Blood to your library. Things that are here: a jackal skeleton; a quokka skeleton You see here the felid skeleton of Amao. You see here a ball python corpse. There is a fountain of clear blue water here. You briefly stop to wash your paws. There is a staircase leading out of the dungeon here. You have escaped! #####..# #.# #...# ##..÷..# #.# #.... ...###.# #.# ##..#. ####################### #.....................# #.............ß...ß...# #..#########..........# ...#≈≈≈≈≈≈≈#.⌠......⌠.# ...#≈≈≈≈≈≈S#....@.....####### ...#≈≈≈≈≈≈≈#.⌠......⌠.#.....# #..#########..........#####.# #........)....ß...ß...#...|.# #.....................#####.# ####################### #.# #.# #.# #.##### #.# #.# #...... #.# #.# #.##### Inventory: Jewellery a - an amulet of alchemy (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of noise {unknown} e - a scroll of poison {unknown} h - a scroll of identify {unknown} j - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of heal wounds {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 3.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Sublimation of Blood Necr 2% N/A 22% 2 Vampiric Draining Necr 2% 2d6 41% 3 Fulminant Prism Conj/Alch 7% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. You could see an electric eel. Vanquished Creatures 2 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) 2 frilled lizards (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amao the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 17 | D:1 | Noticed an electric eel 144 | D:1 | Slain by a jackal 144 | D:1 | Lost a life (0 lives remaining) 430 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 670 | D:$ | Got out of the dungeon alive. Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 2.2 Conjurations | | 3.7 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Bite || 1 Cast: Magic Dart || 24 Armour: None || 8 Dodge: Dodged || 14 Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_ring, minmay_tromino_v4_c