Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9138826887359949036 35 Amaranth1 the Magician (level 3, -4/17 HPs) Began as a Spriggan Earth Elementalist on Apr 20, 2024. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:49 (1061 turns). Amaranth1 the Magician (SpEE) Turns: 1061, Time: 00:04:51 Health: -4/17 AC: 2 Str: 4 XL: 3 Next: 16% Magic: 8/9 EV: 17 Int: 18 God: Gold: 67 SH: 0 Dex: 15 Spells: 5/9 levels left rFire x . . f - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ j - ring of ice HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons e - a +0 short sword f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery j - a ring of ice (left hand) Scrolls c - 2 scrolls of silence {unknown} g - a scroll of revelation {unknown} h - a scroll of poison {unknown} i - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} Skills: * Level 0.5 Fighting + Level 2.7 Dodging * Level 3.3 Stealth * Level 3.6 Spellcasting + Level 0.6 Conjurations * Level 3.0 Earth Magic * Level 0.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 b - Stone Arrow Conj/Erth 18% 3d8 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 14% N/A 13% 3 Brom's Barrelling Bould Conj/Erth 9% 2d3 56% 4 Petrify Alch/Erth 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The hobgoblin is moderately wounded. A quokka comes into view. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 82% to hit) The blast of sand hits the hobgoblin! You kill the hobgoblin! You see here a ring of ice. j - a ring of ice You feel more attuned to ice. j - a ring of ice (left hand) Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (75% to hit) The blast of sand hits the quokka! You kill the quokka! Magic restored. You now have 67 gold pieces (gained 1). Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found 11 gold pieces. Found a stone staircase leading up. A frilled lizard comes into view. Sigmund shouts! The frilled lizard hisses angrily. Sigmund points at you and mumbles some strange words. The puff of flame hits you! The fire burns you terribly! Ouch! That really hurt! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (80% to hit) The blast of sand hits Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. .# .# # .# .# .# ### #. .#########. #.. . ### ........... #@#.#.... b#......########.#...... ...........$....@..