Amaranth1 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (3, 6, D:1) a hobgoblin corpse (skeletalised by now) (4, 7, D:1) a rat corpse (skeletalised by now) (6, -9, D:1) a +0 ring mail the human corpse of Terence (skeletalised by now) (7, -11, D:1) a bat skeleton (9, -11, D:1) a bat skeleton (12, 9, D:1) a +0 sling (13, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (13, 7, D:1) a rat corpse (skeletalised by now) (17, -17, D:1) a +0 club (26, -7, D:1) a +0 club a rat skeleton (28, -19, D:1) a rat corpse (skeletalised by now) (28, -10, D:1) a +0 club a +0 whip 2 stones a +0 short sword a kobold skeleton a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton (36, 14, D:1) a quokka corpse (skeletalised by now) (41, -23, D:1) a +0 robe a +0 scythe (43, -20, D:1) a hobgoblin skeleton (43, -17, D:1) a +0 hand axe (48, -22, D:1) a +0 mace (55, 0, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 flail an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 2, D:2) an adder corpse (skeletalised by now) (36, 32, D:2) a +0 whip (45, 3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (0, 17, D:3) a +0 leather armour (1, 30, D:3) an adder corpse (skeletalised by now) (2, 16, D:3) an adder corpse (skeletalised by now) (2, 28, D:3) an adder corpse (skeletalised by now) (4, 33, D:3) an adder corpse (skeletalised by now) (5, -2, D:3) a +0 dagger (6, 39, D:3) a +0 mace (7, 24, D:3) a +0 dagger (13, 4, D:3) a +0 sling (18, 8, D:3) a +0 club (24, 11, D:3) a ball python skeleton (47, 10, D:3) a +0 whip (50, 29, D:3) a hobgoblin corpse (skeletalised by now) (55, 23, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (7, 12, D:4) a +0 flail (7, 15, D:4) a +0 robe (13, 5, D:4) a +0 dagger (14, 23, D:4) a +0 spear an adder skeleton (16, 20, D:4) a +0 scale mail a +0 spear a gnoll skeleton (16, 22, D:4) a +0 halberd (16, 24, D:4) a +0 flail (17, 23, D:4) a +0 whip a gnoll skeleton (27, 24, D:4) a +0 spear (33, -16, D:4) a +0 robe (34, 15, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (4, 15, D:5) a +0 robe (12, 15, D:5) a +0 falchion a water moccasin corpse (skeletalised by now) (14, 7, D:5) a quokka skeleton (21, -22, D:5) a +0 whip a +0 flail a +0 giant club a gnoll skeleton an iguana skeleton (22, -22, D:5) a +0 flail a +0 spear a gnoll skeleton a gnoll skeleton (24, 28, D:5) an iguana corpse (skeletalised by now) (26, 22, D:5) a +0 quarterstaff (30, -8, D:5) a stone (30, -4, D:5) a stone (30, 18, D:5) a +0 robe a +0 dagger an orc skeleton (31, -6, D:5) 7 large rocks (32, -8, D:5) a stone (33, -5, D:5) a stone (33, 17, D:5) a +0 club a +0 leather armour a +0 club an orc skeleton (34, 17, D:5) a +0 hand axe an orc skeleton (35, -7, D:5) a stone (35, -4, D:5) a stone (47, -12, D:5) a blade talisman (54, -4, D:5) a +0 sling a +0 leather armour a +0 club an orc skeleton (54, -3, D:5) a +0 mace an orc skeleton (54, -1, D:5) a +0 mace an orc skeleton an adder skeleton (55, -1, D:5) a +4 trident Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a kobold corpse (skeletalised by now) (1, -11, D:6) a +0 robe (1, -2, D:6) a +0 short sword (1, -1, D:6) a +0 dagger of speed a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (1, 15, D:6) a +0 club a gnoll skeleton (2, -2, D:6) a +0 club (3, -2, D:6) a +0 whip a kobold skeleton (3, 16, D:6) a +0 spear (3, 17, D:6) a +0 club (5, 17, D:6) a +0 whip (6, 12, D:6) a +0 dagger (18, 18, D:6) a +0 short sword (25, 0, D:6) a +1 spectral quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 mace (1, 33, D:7) a +0 robe (3, -4, D:7) a +0 robe (4, -4, D:7) a +0 cloak (5, 24, D:7) a +0 hand axe (17, 24, D:7) a +0 robe a +0 trident (17, 25, D:7) a +0 spear a +0 leather armour a +0 club a gnoll skeleton a gnoll skeleton (17, 26, D:7) a +1 flail of pain (18, 24, D:7) a +0 halberd a gnoll skeleton (24, 11, D:7) a +2 flail a +0 robe (25, 11, D:7) a +2 battleaxe a +0 robe (33, 9, D:7) a +4 trident of draining a +0 robe an orb of mayhem (36, 29, D:7) a +0 war axe a +2 falchion of electrocution a +0 scale mail (38, 29, D:7) a +0 short sword (47, 46, D:7) the +2 leather armour of the Vacuum {Int+3} Int+3: It affects your intelligence (+3). (57, 24, D:7) a +3 leather armour (60, 6, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 war axe a +0 robe (2, 5, D:8) a +0 falchion (4, -12, D:8) a +0 mace (15, -27, D:8) a +0 trident (16, -11, D:8) a +0 robe a +4 dagger of chaos (20, -26, D:8) a +0 dagger (20, -23, D:8) an orb of light (33, -5, D:8) a +0 giant club a +0 giant spiked club (34, -18, D:8) a +0 orcbow (35, -20, D:8) a +0 dagger a +0 robe (35, -12, D:8) 3 large rocks (36, -3, D:8) a +0 scale mail (38, 10, D:8) a +0 ring mail (39, -27, D:8) a +0 robe a +0 dagger (39, -26, D:8) a +0 ring mail a +0 club (39, -25, D:8) a +0 whip a +0 club (42, -17, D:8) a +0 dire flail a +0 giant club (43, -23, D:8) a +0 short sword a +0 scale mail a +0 shortbow (46, -38, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). (7, 13, D:9) a +0 dire flail a +0 giant club (8, -2, D:9) a +0 chain mail (15, -8, D:9) 3 potions of degeneration (16, 3, D:9) a +0 short sword a +0 short sword (16, 4, D:9) a +0 club (16, 6, D:9) a +0 war axe a +0 leather armour (17, 3, D:9) a +0 whip (17, 5, D:9) a +0 dire flail a +0 plate armour (17, 6, D:9) a +0 short sword (18, 4, D:9) a +0 short sword 6 poisoned darts a +0 whip (23, -32, D:9) a +0 ring mail a +0 flail (23, -31, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 dagger (23, -30, D:9) a +0 chain mail a +0 flail (31, -16, D:9) 2 potions of degeneration (40, -11, D:9) a +0 ring mail (40, 2, D:9) a +1 hat a +0 scale mail Level 10 of the Dungeon [Shop] Linebuci's Changing Room a potion of mutation (96 gold) the Teachings on Hermetica (648 gold) Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Hoarfrost Cannonade Ice/Alchemy 5 c - Eringya's Noxious Bog Alchemy 6 d - Fulsome Fusillade Conjuration/Alchemy 8 a wand of polymorph (4) (67 gold) a potion of mutation (96 gold) a wand of polymorph (7) (117 gold) the Vellum of the Beginning (480 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Fulminant Prism Conjuration/Alchemy 4 c - Ignite Poison Fire/Alchemy 4 d - Alistair's Intoxication Alchemy 5 a potion of lignification (36 gold) a potion of mutation (96 gold) (0, 0, D:10) a +0 leather armour (22, -19, D:10) a +2 whip of electrocution (29, 6, D:10) a yak skeleton (31, 5, D:10) a +0 shortbow a +0 shortbow a +0 orcbow a +0 long sword a +0 arbalest a +0 plate armour a centaur skeleton (32, 5, D:10) a +1 dagger of draining an elf skeleton (33, 5, D:10) a +0 orcbow a centaur skeleton a catoblepas skeleton (39, 12, D:10) a +0 club (48, 3, D:10) the +7 staff of the Meek {protect, meekguard} the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a serpent talisman (4, 1, Lair:1) a +1 scimitar of flaming (10, -31, Lair:1) 2 poisoned darts (19, -18, Lair:1) a +0 dagger (19, -12, Lair:1) a +0 leather armour (20, -2, Lair:1) an orb of wrath Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (2, 6, Lair:2) a +0 falchion (10, -12, Lair:2) a +0 short sword a +0 robe a +0 short sword a +0 robe (12, 7, Lair:2) a +1 robe of cold resistance a staff of cold (13, -21, Lair:2) a +0 robe a +0 rapier (17, -14, Lair:2) a +0 dagger a +0 robe a +0 buckler (18, 7, Lair:2) a +0 rapier (23, -10, Lair:2) a +0 short sword a +0 robe (26, -33, Lair:2) a +0 ring mail (37, -23, Lair:2) a +0 rapier a +0 robe (38, -8, Lair:2) a +0 rapier a +0 robe (39, -37, Lair:2) a +0 pair of gloves (51, 1, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (9, 16, Lair:3) a book of Necromancy (13, -2, Lair:3) 9 gold pieces (16, 4, Lair:3) 20 gold pieces (18, 8, Lair:3) a +0 chain mail (21, -3, Lair:3) 15 gold pieces (34, -2, Lair:3) a +0 quarterstaff (41, -29, Lair:3) 8 gold pieces (42, 12, Lair:3) a scroll of vulnerability (43, -7, Lair:3) 6 poisoned darts a scroll of torment 2 potions of lignification a curare-tipped dart a +0 pair of boots 9 boomerangs 3 potions of mutation 82 stones the +7 Throatcutter {drain, coup de grace} a +0 war axe (55, -29, Lair:3) 18 gold pieces (55, -17, Lair:3) a +0 quarterstaff a Gauntlet (0, 0, Gauntlet) 34 gold pieces (0, 12, Gauntlet) 29 gold pieces (1, 12, Gauntlet) a talisman of death (3, 0, Gauntlet) the amulet of Autotheism {Reflect rN+ Regen+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). (unseen) (4, 0, Gauntlet) a staff of cold (unseen) (4, 25, Gauntlet) a potion of haste (5, 25, Gauntlet) a book of Burglary (10, 0, Gauntlet) a potion of haste (13, 0, Gauntlet) a +5 ring of evasion (14, 0, Gauntlet) a potion of curing (14, 26, Gauntlet) a +2 great mace of draining (unseen)