Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3530742846132993694 40 Amaranth1 the Magician (level 3, 25/25 HPs) Began as a Djinni Fire Elementalist on Jan 12, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:05:57 (793 turns). Amaranth1 the Magician (Djinni Fire Elementalist) Turns: 793, Time: 00:05:58 Health: 25/25 AC: 2 Str: 7 XL: 3 Next: 72% Gold: 56 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + + a - staff of fire rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons b - a +2 whip of draining Armour c - a +0 robe (worn) Magical Staves a - a staff of fire (weapon) Scrolls e - a scroll of teleportation g - a scroll of fear h - a scroll of amnesia {unknown} Potions f - a potion of berserk rage Skills: + Level 2.8 Dodging - Level 2.0 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 96% 2x1d8 3% 1 b - Scorch Fire 48% 2d7 5% 2 c - Volatile Blastmotes Fire/Tloc 48% 2d14 11% 3 d - Inner Flame Hex/Fire 24% N/A 11% 3 e - Flame Wave Conj/Fire 24% 2d8 34% 4 f - Sandblast Erth 32% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found an escape hatch in the ceiling. Found a stone staircase leading down. You see here a +0 sling. d - a scroll of identify As you read the scroll of identify, it crumbles to dust. g - a scroll of fear Found 15 gold pieces. You now have 56 gold pieces (gained 15). You reach down and open the door. A bat comes into view. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You feel a surge of power! You conjure some foxfire! The foxfire hits the bat. You kill the bat! There is an open door here. Your foxfire dissipates! A dart slug comes into view. Found a book of Callings. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You feel a surge of power! You conjure some foxfire! The dart slug launches a dart at you. The slug dart misses you. Your foxfire dissipates! A rat comes into view. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You feel a surge of power! You conjure some foxfire! The rat squeaks loudly. The foxfire hits the dart slug! The dart slug is almost dead. The rat completely misses you. The rat bites you but does no damage. The rat closely misses you. You hit the dart slug but do no damage. The dart slug is almost dead. The rat barely misses you. The dart slug barely misses you. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.## .. #.## .. #.## ### .# #.# #<# #.# #.# #.# ..# .#######.# #.# ## ..#..###......# #.# #v#r...# #......## #.# ##@# #......# #.# #.#w# #......# #.# #.##.# ##'##### #.# #.# #:# #.##### #.# #.# #.....# #.# #.# #.....+ ########.# ## #.....# .........# #.)...# ###....##### #.....# You could see a dart slug (ally target) and a rat. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 6 ball pythons (D:1) 3 endoplasms (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 bats (D:2) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 26 creatures vanquished. Vanquished Creatures (others) 59 foxfires 59 creatures vanquished. Grand Total: 85 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amaranth1 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Amaranth1 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 114 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 275 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 275 | D:1 | Learned a level 1 spell: Sandblast 793 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms, minmay_shallow_snake_nest D:2: wad_crossroads, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | | 2.8 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 3 Staff || 3 Whip || 7 Cast: Foxfire || 38 Use: Scroll || 3 Armour: Robe || 8 Dodge: Dodged || 6