Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15502359611767353587 0 Amaranth1 the Trooper (level 1, 18/18 HPs) Began as a Merfolk Fighter on Jan 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (45 turns). Amaranth1 the Trooper (Merfolk Fighter) Turns: 45, Time: 00:00:26 Health: 18/18 AC: 6 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 7 Int: 7 God: Gold: 4 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - 2 scrolls of enchant armour {unknown} Potions d - a potion of might Skills: + Level 3.2 Fighting * Level 2.4 Long Blades + Level 2.1 Armour + Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 97% 2 Passwall Erth 0% N/A 100% 3 Swiftness Air 0% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Amaranth1 the Merfolk Fighter. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Long Blades at 14.0. Your legs become a tail as you enter the water. Found a mace. You now have 4 gold pieces. Found a stone staircase leading down. You see here a +0 mace. e - 2 scrolls labelled SOOFUFATTY You pick up a book of Burglary and begin reading... You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your library. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....##♣......P♣~♣ PP♣~♣P. .......♣.....PPP♣~♣♣♣~♣PP. .##.##.♣...PPPP ♣~~~♣PPPP .........♣..PPPP ♣~<~♣PP P #.##.##.♣....PPP ♣~~~♣ # #♣......PP♣~♣♣♣~♣ ♣......P♣~♣ ♣~♣ ♣......♣~♣ ♣~♣ ♣.@...♣~♣P ♣~♣ #.♣...♣~♣.. ♣~ #..♣♣♣~♣... ♣ #.. ♣.... #.. .... #.. ... #.. .. #.. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amaranth1 the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 45 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring, serial_shops, shop, hellmonk_ecumenical_altar_arch_garden, minmay_misc_feat_ornament, hangedman_abyss_or_decor_stabs, minmay_quantized