Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11489272673851348071 3 Amaranth1 the Apothecary (level 1, 8/9 HPs) Began as a Spriggan Alchemist on Jan 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:17 (48 turns). Amaranth1 the Apothecary (Spriggan Alchemist) Turns: 48, Time: 00:01:18 Health: 8/9 AC: 2 Str: 4 XL: 1 Next: 41% Magic: 0/5 EV: 16 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 2.7 Dodging + Level 3.0 Stealth + Level 2.7 Spellcasting + Level 0.7 Conjurations * Level 3.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History An endoplasm and a rat come into view. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. A hobgoblin comes into view. Found 11 gold pieces. The hobgoblin shouts! The endoplasm quivers. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is lightly wounded. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (poisoned, 68% to hit) The sting hits the hobgoblin. The hobgoblin looks even sicker. The hobgoblin is severely wounded. The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, very poisoned, 68% to hit) The sting hits the hobgoblin. The hobgoblin looks even sicker. You kill the hobgoblin! Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is moderately wounded. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is heavily wounded. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #><# # #..# #.####.#### #... #........####.# #..$ #.####........# #... #.# #.#.###### #... #.# #.#.# #... ####.####.#.### #... #.∩J.@....†...# ####...##.r#.##.....#.# .......†.....#.#....# .........#....###...... .............#.#....#.#.. ####...##.#####.....#.# #... #.. .......# #... #### ###.### #... .# You could see an endoplasm (poisoned) and a rat. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amaranth1 the Spriggan Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 12 | D:1 | Found Tuunweonn's Assorted Antiques. 48 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_cross, serial_shops, nicolae_shop_gibbet_a_chance, shop, shop, nicolae_shop_waterfront, shapermc_ecumenical_altar_mp_highgroup Action || total ---------------------------++------- Cast: Sting || 7 Armour: Robe || 1 Dodge: Dodged || 1