Ambrosia Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (2, 6, D:1) a +0 whip (23, 3, D:1) a goblin skeleton (29, 23, D:1) 9 stones (35, 27, D:1) a ball python corpse (skeletalised by now) (37, 7, D:1) a bat skeleton (40, 22, D:1) a +0 sling (43, 5, D:1) a +0 glaive (46, 17, D:1) a +0 short sword 4 stones a kobold skeleton (47, 18, D:1) a ball python skeleton (50, -5, D:1) a +0 spear {polearm} (51, -7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (4, -6, D:2) a +0 club a kobold corpse (skeletalised by now) (9, -34, D:2) a quokka corpse (skeletalised by now) (9, -11, D:2) a rat skeleton (11, -3, D:2) a +0 club {mace} (13, -11, D:2) a +0 dagger (20, -18, D:2) a +0 long sword {long} a kobold skeleton (21, -18, D:2) a quokka skeleton (22, -21, D:2) a hobgoblin skeleton (22, -19, D:2) a +0 dagger {short} (26, -28, D:2) 4 stones (39, -14, D:2) a +0 dagger (39, -5, D:2) a hobgoblin corpse (skeletalised by now) (40, -4, D:2) a +0 whip {mace} Level 3 of the Dungeon (0, 0, D:3) a +0 great mace (23, -16, D:3) a jackal corpse (skeletalised by now) (26, -22, D:3) an adder corpse (skeletalised by now) (29, -3, D:3) a +0 spear {polearm} (31, -5, D:3) an adder skeleton (31, -2, D:3) a +0 dagger {short} (37, -15, D:3) 6 stones (38, 14, D:3) an adder corpse (skeletalised by now) (39, -22, D:3) a hobgoblin corpse (skeletalised by now) (48, 8, D:3) a +0 club {mace} a goblin corpse (skeletalised by now) (57, -29, D:3) 6 stones {throwing} Level 4 of the Dungeon (0, 0, D:4) a +0 short sword {short} a kobold corpse (12, -53, D:4) a +0 dagger (12, -50, D:4) a +0 flail {mace} a +0 club {mace} a gnoll corpse (12, -49, D:4) a +0 halberd {polearm} (24, -18, D:4) a +0 club