Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 11211146774697511709 2 Amundsen the Conjurer (level 1, -1/13 HPs) Began as a Human Conjurer on Oct 28, 2025. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:22 (70 turns). Amundsen the Conjurer (Human Conjurer) Turns: 70, Time: 00:02:23 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 30% Magic: 1/3 EV: 11 Int: 18 God: Gold: 14 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You miss the bat. The endoplasm quivers. The bat hits you. The bat hits you but does no damage. You see here 14 gold pieces. You miss the bat. The bat barely misses you. You now have 14 gold pieces. The bat hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold but does no damage. The bat misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. You kill the kobold! The bat barely misses you. The endoplasm hits you but does no damage. The bat closely misses you. The endoplasm barely misses you. You see here a +0 short sword. c - a +0 short sword The endoplasm freezes you. You are frozen. c - a +0 short sword (weapon) The bat hits you. You hit the endoplasm but do no damage. The bat barely misses you. The endoplasm hits you. You completely miss the quokka. The bat barely misses you. The endoplasm closely misses you. The quokka barely misses you. You hit the quokka. The quokka is lightly wounded. The bat hits you. The endoplasm freezes you. You are frozen. The quokka bites you. You die... .#.#.. ..... ...#...# #.#.# #..#.#.#### # #.#.# #..#...... .# #.#.#.#........ .. . #.#.#.##.#.#.##.# .#####'#.............# .........####b...J####.# ...............r@......# ...................##### ........############ ........# ........#### ....†....... ............ #.######.... #.# #### You could see an endoplasm, a quokka and a bat. Vanquished Creatures A bat (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amundsen the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 70 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 8 Short sword || 3 Cast: Magic Dart || 5 Armour: Robe || 10 Dodge: Dodged || 16