Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 17992920329666247393 72 Andiri the Magician (level 4, 0/31 HPs) Began as a Djinni Necromancer on Nov 4, 2026. Slain by Pargi (1 damage) ... on level 3 of the Dungeon. The game lasted 00:15:26 (1381 turns). Andiri the Magician (Djinni Necromancer) Turns: 1381, Time: 00:15:27 Health: 0/31 AC: 2 Str: 7 XL: 4 Next: 50% Gold: 105 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) c - a +0 short sword e - a +0 hand axe Missiles f - 3 boomerangs g - 4 poisoned darts Armour b - a +0 robe (worn) d - a +0 leather armour Scrolls i - 2 scrolls of identify e - a scroll of revelation {unknown} Potions e - 2 potions of enlightenment Skills: + Level 0.1 Fighting + Level 0.2 Short Blades + Level 2.3 Dodging + Level 2.9 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 3% 1 b - Grave Claw Necr 36% 2d9 4% 2 c - Vampiric Draining Necr 18% 2d7 9% 3 d - Animate Dead Necr 18% N/A 28% 4 e - Curse of Agony Necr 18% N/A 63% 5 f - Shock Conj/Air 72% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Pargi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Pargi claws you but does no damage. Your soul wisp touches Pargi. It was a potion of curing. You feel better. Pargi clenches his claws. Pargi bites you. Pargi barely misses you. Pargi closely misses you. Your soul wisp touches Pargi. You barely miss Pargi. Pargi is severely wounded. Pargi completely misses you. Pargi claws you. Pargi completely misses you. Your soul wisp misses Pargi. You closely miss Pargi. Pargi is severely wounded. Pargi bites you but does no damage. Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi claws you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (severely wounded, weak, ally target, soul-splintered, 64% to hit) The zap misses Pargi. * * * LOW HITPOINT WARNING * * * Your soul wisp touches Pargi. Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi barely misses you. Pargi claws you but does no damage. As you read the scroll labelled GOUNLY ZIFUC, it crumbles to dust. You assume a fearsome visage. Pargi looks frightened! It was a scroll of fear. Your soul wisp touches Pargi. Your soul wisp's attack snaps Pargi out of his fear. Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi claws you but does no damage. Pargi claws you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses Pargi. You hit Pargi. Pargi is severely wounded. Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi claws you. You die... #...#.. #...##. #...### #######.# # #.......# #. #.####### g..## #.# ....#############.# #.....*T@.......# ###...########### ##.....## #.......# #.........# #.............. ###.........### ##.......## ##.....## You could see Pargi (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures An orc priest (D:3) A ribbon worm (D:2) 3 endoplasms A hobgoblin (D:1) 5 ball pythons 4 bats 2 frilled lizards (D:1) A goblin (D:2) 4 kobolds 3 rats (D:1) 25 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 dart slugs (D:1) An endoplasm (D:1) 2 orcs (D:3) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) 11 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Andiri the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Andiri set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 185 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 337 | D:1 | Found a faded altar of an unknown god. 605 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 605 | D:1 | Learned a level 1 spell: Shock 1282 | D:3 | Reached XP level 4. HP: 25/31 MP: 0/0 1362 | D:3 | Encountered Pargi 1381 | D:3 | HP: 1/31 [Pargi (1)] 1381 | D:3 | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, hellmonk_ecumenical_altar_heavens_door, serial_shops, shop, st_stairs_2, hex_intersection, serial_bayou_lake_a D:2: layout_loops_cross D:3: layout_loops_ring, grunt_ministairs_6, uniq_pargi Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.9 Fighting | | 0.1 Short Blades | | 0.2 Dodging | | 2.3 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 52 | 14 || 66 Melee: Dagger | 52 | 14 || 66 Cast: Soul Splinter | 23 | 2 || 25 Grave Claw | 7 | 1 || 8 Shock | 5 | 3 || 8 Drink: Curing | | 1 || 1 Read: Identify | 1 | || 1 Fear | | 1 || 1 Stab: Sleeping | 4 | 1 || 5 Armour: Robe | 39 | 26 || 65 Dodge: Dodged | 57 | 24 || 81