Anriel Level 1 of the Dungeon (11, -2, D:1) a +0 leather armour (14, 0, D:1) a bat skeleton (19, -5, D:1) a +0 dagger a +0 leather armour a goblin corpse (skeletalised by now) (19, 13, D:1) a hobgoblin corpse (skeletalised by now) (20, 16, D:1) a +0 dagger (24, 7, D:1) a +0 whip a +0 club a +2 barding a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (40, 6, D:1) a +0 leather armour (41, 18, D:1) a +0 club (42, 0, D:1) a +0 robe a +0 dagger a stone (47, -1, D:1) a +0 leather armour (50, 13, D:1) a +0 short sword of venom 4 stones (53, 23, D:1) a +0 dagger (56, 28, D:1) a +0 spear a gnoll corpse (skeletalised by now) (59, 34, D:1) a frilled lizard corpse (skeletalised by now) (63, 31, D:1) a +0 club Level 2 of the Dungeon (1, 4, D:2) a +0 leather armour (1, 7, D:2) an adder corpse (skeletalised by now) (2, 8, D:2) a +0 robe (2, 34, D:2) a +0 mace (5, 43, D:2) a hobgoblin corpse (skeletalised by now) (6, 40, D:2) a ball python corpse (skeletalised by now) (8, 16, D:2) an adder skeleton (13, 21, D:2) 5 stones (14, 47, D:2) a +0 whip (17, -15, D:2) a rat corpse (skeletalised by now) (19, 16, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (28, 25, D:2) a +0 leather armour (28, 32, D:2) a +0 scale mail (31, 23, D:2) a staff of cold (33, 7, D:2) a bat corpse Level 3 of the Dungeon (0, 0, D:3) a scroll of identify