AnthonyDPS Level 1 of the Dungeon (3, 8, D:1) a jackal skeleton a jackal skeleton (3, 16, D:1) a +0 leather armour (5, 11, D:1) a rat skeleton (11, -7, D:1) a ball python skeleton (14, 7, D:1) a hobgoblin skeleton (15, 13, D:1) a +0 club (19, -12, D:1) a quokka skeleton (19, 13, D:1) a +0 whip a kobold skeleton (23, 8, D:1) a +0 dagger (25, -13, D:1) 6 silver javelins (31, -20, D:1) a +0 dagger a kobold corpse (skeletalised by now) (31, -4, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (33, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -16, D:1) a +0 club (45, 2, D:1) 7 stones (52, -6, D:1) a +0 robe (53, 21, D:1) a hobgoblin corpse (skeletalised by now) (65, -20, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Begy's Antique Weapon Shoppe a +0 trident (94 gold) a +4 falchion of holy wrath (739 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (2772 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +0 whip (67 gold) a +1 falchion of flaming (334 gold) the +2 dagger "Zyavac" {freeze, ^Drain rN++ Str-4 Int+9} (972 gold) ^Drain: It drains your maximum health when unequipped. rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). Int+9: It affects your intelligence (+9). the +5 triple sword "Biamona" {spect, ^Contam Str+7 Int+3} (2292 gold) ^Contam: It causes magical contamination when unequipped. Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). a +0 war axe (94 gold) (0, 0, D:2) a +0 hammer (0, 1, D:2) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (4, 22, D:2) a +0 mace (5, 23, D:2) a +0 mace (8, -2, D:2) a bat corpse (skeletalised by now) (12, -26, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (12, -2, D:2) a quokka skeleton (18, -2, D:2) a +0 short sword a kobold skeleton (31, 2, D:2) a +0 dagger 5 stones (36, 19, D:2) a +0 scythe a +0 robe (38, -12, D:2) a quill talisman (55, -2, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, -22, D:3) a bat corpse (skeletalised by now) (5, -26, D:3) a +0 hand axe (6, -22, D:3) a bat corpse (skeletalised by now) (6, -21, D:3) a bat corpse (skeletalised by now) (7, -23, D:3) a bat corpse (skeletalised by now) (12, -14, D:3) a +0 dagger a kobold skeleton (19, -2, D:3) a bat skeleton (19, 4, D:3) a +0 dagger a +0 leather armour (21, -31, D:3) a +0 club a +0 ring mail (21, -30, D:3) a ball python skeleton (27, 10, D:3) a jackal skeleton (31, 4, D:3) a jackal corpse (skeletalised by now) (43, -21, D:3) a +0 long sword (43, -8, D:3) a frilled lizard skeleton Level 4 of the Dungeon (18, -4, D:4) a +0 dagger an orc skeleton (18, -1, D:4) a +0 falchion a +0 leather armour (23, -3, D:4) a +0 dagger a +0 robe an orc skeleton (26, 9, D:4) 5 stones (27, 14, D:4) 6 stones (28, 9, D:4) 4 stones (40, -1, D:4) a +0 war axe (46, 9, D:4) 3 stones (54, -19, D:4) a ball python corpse (skeletalised by now) (55, 2, D:4) a +2 ring mail of poison resistance (57, -6, D:4) a +0 club a goblin corpse (skeletalised by now) (62, 16, D:4) a staff of air Level 5 of the Dungeon (0, 0, D:5) the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. (2, 0, D:5) the +7 whip "Syixemo" {flame, Fly rN+ Will+ Stlth+} Fly: It grants you flight. rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (unseen) (4, -2, D:5) a +0 leather armour